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83If you like strategy, but don't want something super hardcore (like say "Dynasty Tactics 2"), this is your game. [Nov 2003, p.53]
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71Battles are from epic, the expansion model is limited, and there isn't anything to do outside of playing a single Sherwood adventure. Worth a try if you enjoy the source material or have an affinity for the time period.
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This is Robin Hoods curse; it's fun and frankly addictive enough to keep you playing, but after a few hours, you'll notice the freshness of the mini-games quickly giving way to endless repetition.
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It's the most personal and entertaining game of the Defender of the Crown series so it warrants a play just don't bother to give it a permanent home on your shelf.
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If Capcom's aim was to create a simple turn-based strategy title in the vein of the original Defender of the Crown, it succeeded. There's no doubt about that.
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65It unfortunately just felt too repetitive. The combat (both as an army and with Robin as an individual) is very basic and simplistic, and doesnt offer much to really work with.
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65Many wont be as patient for this games bland and sometimes punishing mechanics as I am.
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60An enjoyable experience. I just wish Cinemaware had given us more options and a Robin who isn't a wuss... Suffers from some control problems. [Nov 2003, p.40]
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60Essentially a turn-based series of minigames. It's deeper and more enjoyable than you might expect from that description, but ultimately it gets somewhat repetitive and can be completed rather quickly and easily.
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60A narrative-driven game demands a cohesive design, but mini-games are inherently schizophrenic, and Robin Hood is never quite able to overcome the contradiction.
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58An average strategy title. The simple action and battle elements will turn off hardcore strategists. But the strong story and entertaining characters will keep you from popping the disc out.
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It's a bit clunky and doesn't have the bold production values we've become accustomed to, but... a gradual charm begins to bubble up, elevating the mundane stretches of play. [Oct 2003, p.72]
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The strategic elements are painfully shallow and are accompanied by archaic visuals. Sadly, a crayon drawing from a five-year-old shows more detail and realism than the military units in this game. [Oct 2003, p.122]
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50A trip down memory lane for anyone pining for the original, but without strategic and gameplay enhancements, it's just a poor game by 2003 standards.
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Look, I appreciate a challenge as much as the next guy, but frankly, I'm tired of getting my ass kicked. [Nov 2003, p.142]
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Crown is entertaining only if your other option is taking an algebra test... You know, maybe I'll grab some pals and play "Risk" instead. [Nov 2003, p.175]
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40The biggest problem with this game is that it emphasizes the weaknesses of the original's gameplay, and tones down or eliminates many of the strengths.
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It's a dated PC game ported to a next-gen console instead of a totally revised, retooled product. The folks at Cinemaware may have had their finger on the gaming pulse 20 years ago, but now they're just living in the past.
User score distribution:
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Positive: 1 out of 3
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Mixed: 0 out of 3
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Negative: 2 out of 3
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LiamS.2
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CharlesP.7
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KingEd2The game concept is unsound and out of date. very dull.