Metascore
72

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 7 out of 20
  2. Negative: 1 out of 20
  1. 82
    PS2 gamers win out with the best edition. Far more intuitive on the control pad than on the GameCube or Xbox, manipulating your Veritech is not only easier on Sony's machine, but it looks just as good.
  2. The game suffers from a number of problems that even the most ardent fans of the series will have a hard time overlooking, not the least of which are repetitive missions, sluggish controls, and empty levels.
  3. It's not the greatest game to ever grace a console because the missions degenerate into make-work projects but if you only play this game a few hours a day the repetition will be less noticeable.
  4. Blistering combat that's wrapped in an almost flawless presentation. [Oct 2002, p.89]
  5. 70
    A capable homage to Robotech, but doesn't impress on its own merits as a shooter.
  6. 70
    Even if you strip away the Robotech coolness, you still have a decent action game that entertains but doesn’t surprise.
  7. True fans of the anime (like myself) will get their moneys worth just by watching the opening scene, and hearing the Robotech theme song.
  8. The overall result is a Robotech fan's dream come true (the amount of "Paint Designs" and extras to unlock, like cast interviews, is staggering) but also a unique mission-based mech game that (finally) breathes some fresh air into an otherwise stale category. [Oct 2002, p.70]
  9. The game's real thrill: piloting your triple-changing fighter, which you'll transform constantly to handle different situations. [Nov 2002, p.283]
  10. Whether you're a fan of anime or not - long after you know you've seen all the surprises there are to see, there is still something very cool and rewarding about all that crazy-missile combat.
  11. This lack of polish could be forgiven in a game with tight gameplay, but that’s not Battlecry. Your Veritech feels wimpy and clunky in every mode.
  12. Constrained environments, sluggish controls, and a lack of overall mission variety keep it from realizing its full potential.
  13. This is the game all of us transforming robot fans have been waiting for...sign petitions, buy two copies, solicit your Congressman, just make sure you get this game and work to make sure it gets a sequel.
  14. Unfortunately, the slightly awkward camera angles can make it tricky to see where enemy shots are coming from, which is very frustrating in the heat of combat.
  15. Battlecry also looks friggin' amazing - here's yet another game where cel-shading does wonders. [Nov 2002, p.188]
  16. As an overall experience, there isn't anything unique going on beyond the transformation gimmick. [Nov 2002, p.54]
  17. This Robotech virgin is sad to report that playing Battlecry without candy-colored nostalgia clouding one’s judgment will result in satisfying, but ultimately unfulfilling, mechanized shooter frustration.
  18. 84
    I'd recommend renting it, or at least trying it out to make sure you can adapt to the control scheme. If you can, then by all means, give this a whirl.
  19. Cel-shaded graphics effectively capture the look and feel of the classic 1980's cartoon. Especially enjoyable for fans of the series. [Feb 2003, p.93]
  20. The game also finds a nice balance in navigating your Robotech jets, and aiming the guns that they possess.
User Score
8.5

Generally favorable reviews- based on 8 Ratings

User score distribution:
  1. Positive: 7 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 1 out of 8
  1. JohnL.
    Jun 3, 2006
    9
    This game was good at best. the controls were a bit lacking and could have been better. all around the game was good.
  2. KevinZ.
    Dec 27, 2002
    10
    Ok, I'm a big fan of RoboTech, I think the game flat out rocks! But if you don't like RoboTech, then you may not like the game.
  3. CyG.
    Dec 26, 2002
    9
    This game is tight, don't listen to the other haters! There are some flaws, but overall you definitely get the Robotech experience. The missions in the city where you have to gun down the Zens is what every Robotech fan has been waiting for. You get to battle Muria Purina in space amongst enemy spaceships...sweet! It takes you through all the stages of the first part of the trilogy and makes you feel like you are there. I hope the programmers make a 2nd trilogy Robotech game so we can battle Zor Prime! And then a third so we can battle the Invid. My suggestions to improve Battlecry and future Robotech games would be one, to be able to uses hand to hand combat and be able to sock and through the enemy ships. Also, I would have missions where you go inside the enemy ships to complete a mission, that way you can appreciate the alien art...remember the episode, "The Great Escape"...or, in the 2nd trilogy when Dana and the 15th Squadron went into the ship of the Robotech Masters...or, in the third trilogy when the freedom fighters went into an Invid hive, that would be off the hook! Being able to get out of a ship to go on a mission would be cool, maybe being able to get into an enemy ship. That would be the best Robotech experience! Full Review »