• Publisher: Kemco
  • Release Date: Oct 29, 2003
Metascore
61

Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 6 out of 26
  2. Negative: 5 out of 26
  1. If the game's not fun, nothing else matters either: no amount of flying drone cameras, techno-gadgets and female curves designed by teenage boys can make up for it.
  2. Despite great graphics and wonderful sound quality, a shallow plot, sketchy gameplay and a rip-off feel make this title one you could leave on the shelf.
  3. The intricate layering of tasks and guard puzzles merely proves frustrating, and with the lack of anything beyond the game's eight lengthy single-player levels, which you probably won't feel much like completing, it's a game that looks good in theory but falls flat in execution.
  4. Rigidity under the façade of freedom … prevents Rogue Ops from being aything other than a sub-standard stealth clone. Against the competition, which is growing stronger by the month, it's hardly surprising, but we expected better than this. [Feb 2004, p.110]
  5. Objects that can be interacted with are circled with an icon, but this only appears if you are looking at exactly the right spot. Indeed, much of Rogue Ops is spent trying to make this cursed cursor appear. It's not a pleasant way to spend an evening. [Feb 2004, p.108]
User Score
9.0

Universal acclaim- based on 5 Ratings

User score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. DavideP.
    Feb 21, 2004
    5
    It's a Frankenstain game. Bad graphics. Bad controls. Zero originality.
  2. NicolaC.
    Feb 19, 2004
    10
    This game was really good and I hope they make a sequel because it like ends too soon.