Rule of Rose PlayStation 2

Metascore
59

Mixed or average reviews - based on 44 Critics

Critic score distribution:
  1. Positive: 6 out of 44
  2. Negative: 7 out of 44
Buy On
  1. Electronic Gaming Monthly
    45
    Instead, you get a short, straightforward adventure game with predictable puzzles and tedious, sloppy combat. [Oct. 2006, p.113]
  2. 40
    A triumph of botched execution, with almost every element it introduces to the game serving to undercut it.
  3. netjak
    35
    The gameplay itself is clumsy and lends badly to the game's battles and the overall sound presentation was simply not too exciting. All I can say is avoid this game at all costs. Rule of Rose is no fun to play nor is it any fun to experience.
  4. The sort of inspiration-deficient throwback that wore out its welcome long ago.
  5. Rule of Rose is more of a semi-interactive storybook than anything else, and everything that it does right in storytelling and atmosphere is completely nullified by boring and horribly broken gameplay.
  6. Rule of Rose has almost nothing going for it other than sheer creepiness, and as you are probably aware, creepiness doesn’t count for much.
  7. Edge Magazine
    30
    It’s just a murky brew of meaningless, exploitative dysfunction filling an empty game, and it leaves a bitter taste. [Dec 2006, p.90]

Awards & Rankings

#27 Most Discussed PS2 Game of 2006
#40 Most Shared PS2 Game of 2006
User Score
8.6

Generally favorable reviews- based on 55 Ratings

User score distribution:
  1. Positive: 11 out of 17
  2. Negative: 1 out of 17
  1. Dec 19, 2011
    10
    I have never played this game before but I watched a walkthrough on Youtube through one sitting and what I saw was a game with storyline tooI have never played this game before but I watched a walkthrough on Youtube through one sitting and what I saw was a game with storyline too cruel- yet too beautiful- to go untold, and it massive use of symbolism and the perspective of a child in the cruel situation/life is what made me give it a 10/10 Full Review »
  2. SnakeC.
    Sep 26, 2006
    9
    A worthy adventure.
  3. Jul 11, 2011
    9
    Really, Rule of Rose is a perfect game when it comes to story, style, and visuals. It's also probably the most twisted game in existence - IReally, Rule of Rose is a perfect game when it comes to story, style, and visuals. It's also probably the most twisted game in existence - I say this primarily because it involves little girls being sadistic and cruel to each other, it's a world where there isn't just blood and violence, but there's humiliation for almost no apparent reason other than that the person being humiliated is lower on a list (the kind of list that young girls often make to rank the people around them). Such humiliation - as seen early on - involves rats on the end of a stick being shoved in someone's face, and at one point the rat is dead and rotting, covered in maggots. The psychology of this game really gets to you, and it's very surreal, and can easily be compared to Silent Hill (of course its not as great as Silent Hill, nor as psychologically frightening, but it is, in many ways, similar). I would say this is more unsettling than horrifying, but sometimes that's all a game with this kind of slow, yet brilliant pacing needs. However, the one single thing that stops this great game from being even greater is the freaking battle controls. Everything in the game is perfectly manageable all until you get to an actual fight. The girl you play as, Jennifer, is so very afraid of everything around her, which I love as a concept, but the fact that she's afraid to even defend herself and fights with little feeble attempts is extremely aggravating. At first I thought it was because I was using short range weapons like knives and her fists, but then I discovered the steel pipe. I was so excited when I found this weapon because I thought this meant that she would swing it around more widely, but instead she still does those simply wimpy jabs whilst covering her eyes in fear. This is the most challenging part, because even if you are the most skilled hardcore gamer you will have difficulty. Also she gets knocked down really easily, and though the labrador, Brown, that aides you along the way is great help in fights, it is only so much help as even though it looks like you're hitting an enemy, and you see your steel pipe or knife going through the enemy, it will act as though you missed it. I give this a 9/10 because it is a brilliant and outstanding example of style and story, plus it has the greatest "GAME OVER" screen in existence, as it acts as the end of a story, in a most twisted and devious way - "...And they all lived happily ever after." Full Review »