Samurai Champloo: Sidetracked Image
Metascore
66

Mixed or average reviews - based on 26 Critics What's this?

User Score
7.2

Mixed or average reviews- based on 6 Ratings

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  • Summary: Samurai Champloo steps out of the hack-and-slash action genre and offers a new way to swing a finely-honed samurai blade. Set in Japan with hip hop feel from the hit TV series by the same name, this title allows gamers to breathe life to a "lost episode" as one of three playable characters –Samurai Champloo steps out of the hack-and-slash action genre and offers a new way to swing a finely-honed samurai blade. Set in Japan with hip hop feel from the hit TV series by the same name, this title allows gamers to breathe life to a "lost episode" as one of three playable characters – Mugen, a reckless samurai with break-dancing fighting style, calculated Jin who abides by the decorum of Bushido, and a mysterious new character exclusive to the video game. Stranded in northern land of Ezo (current day Hokkaido) in search of the samurai who smells of sunflowers, the player must face foreign mercenaries, master swordsmen, diabolical assassins, mythical beasts, and gangster monkeys. The core of the game's unique combat system lies in the innovative integration of music and linked attacks. The players can choose an array of combos based on the different hip hop grooves that they can swap at will. Music tracks become collectible, opening an extensive assortment of linked attacks that can be implemented tactically during combat. [Bandai] Collapse
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Score distribution:
  1. Positive: 8 out of 26
  2. Negative: 4 out of 26
  1. Samurai Champloo is just a rocking game with fun gameplay, amazing style, great story and presentation, and awesome music. [JPN Import]
  2. Samurai Champloo is a game that’s definitely more flash than substance, but that doesn’t mean that it’s a shallow game.
  3. If you're a fan, rejoice and get this game, flaws and all.
  4. 70
    Sure, it does have some taxing level-design problems, but its presentation and sheer wackiness and randomness saves it from being just another statistic.
  5. Sidetracked is a hard sell due to it just being so weird. Strange gameplay styles and psychedelia combine to make a game that is at once compelling and borderline offensive in its ways.
  6. Edge Magazine
    60
    Were it not for its creative direction's admirable job of filling in its patchy mechanics' gaps it would be entirely skippable. With those gaps filled it's a charming, if flawed, achievement. [June 2006, p.96]
  7. 40
    From the thin level design to the promising but ultimately limited combo system, Sidetracked seems more like a proof of concept than a final product. It does break out into some very cool moves once in a while, but most of them can be had for free, simply by tuning into "Adult Swim."

See all 26 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. JayK.
    Apr 16, 2006
    10
    this game is not like the rest slash type games but also a beat maker thre better the beat the better the move and if you seen the hit anime this game is not like the rest slash type games but also a beat maker thre better the beat the better the move and if you seen the hit anime show well its nothing like same chartcters muen jin and fu but you have to follow this masterius charcter the game play is cool and this is one of the best anime basde games ever created and if you like the show than this game is for you. Expand
  2. JohnnyD.
    Apr 20, 2006
    6
    amazing I luved it all the way thru butt for an fps it cud hav had more wepons.

Awards & Rankings

#60 Most Shared PS2 Game of 2006