Shadow of Rome PlayStation 2

  • Publisher: Capcom
  • Release Date: Feb 8, 2005
Metascore
75

Generally favorable reviews - based on 52 Critics

Critic score distribution:
  1. Positive: 32 out of 52
  2. Negative: 2 out of 52
  1. Shadow of Rome unfortunately doesn’t quite manage to pull it off with an excellent fighting engine for Agrippa but poorly designed stealth missions for Octavianus which you cant help but wonder why they tried to implement it in the first place.
  2. There is nothing like disembowelling some poor defenceless slave to help calm the nerves after a hard day at the office.
  3. The recreation of Rome, while not completely accurate, feels like Rome, and the wilderness sections are likewise done well. The enemies, however, do tend to be a bit bland, and it doesn’t take long until it feels like the same enemy has been killed numerous times.
  4. It's compelling enough to keep you retrying the more frustrating match types, plus put up with the stealth missions. Sure beats watching the History Channel. [March 2005, p.119]
  5. The brutality of the battles is Shadow Of Rome’s saviour, ensuring the joys of arena battles outshine the gloom of the needless padding and provide guilty thrills that little else can offer. [Feb 2005, p.95]
  6. 70
    It's regrettably hindered by below-average stealth elements. The result is a game that oozes potential but ultimately fails to deliver greatness.
  7. There are a large range of weapons and opponents are smart. Unfortunately, the lengthy espionage sorties are often not as gripping and the change of pace is jarring.
  8. Too bad the game’s bloody battles (starring Agrippa) far outpace its stealth segments (featuring Octavianus), resulting in an uneven experience that makes players anticipate half the game and loathe the other.
  9. With the atmosphere and mood so sensationally presented, Shadow of Rome exceeded my expectations, which might have been questionable since I am avidly interested in the history of Greece and Rome.
  10. It's almost as if Capcom has distilled its Onimusha series, extracting the two core components of the franchise ' epic, fierce confrontations, and puzzle-pocked exploration of lavish settings ' and given each more room to breathe, with their own character, style, atmosphere and pace... Fresher, but not better. [Jan 2005, p.82]
  11. The combat system is as well done as anyone could ask for and is enough to make you play again and again. Unfortunately, the sections involving Octavianus’ are only punctuated with such pleasures, generally coming across as uninspired and fairly clumsy.
  12. Playing as the Centurion turned gladiator Agrippa is quite fun at first but very quickly becomes repetitive, whilst the sections of the game where you play as Octavianus are just plain dull to begin with.
  13. While serving up some more cerebral fare with the violent action is laudable, and the graphics are very good, by extending its sights, Shadow of Rome just fails to conquer.
  14. Simplistic combat, trial and error stealth levels and a climax that seems to hit a bit too late all add up to an experience that falls a bit flat. Experience Rome as a solid rental, but all but the most patient will likely feel cheated for a full-price entry.
  15. 60
    An undoubtedly flawed, but fun experience - Agrippa’s combat is enjoyable, engaging, and exhilarating, whereas Octavianus’ stealth sections offer nothing new and are fairly limited.
  16. Once the combat stops being a one-button-win it builds into a genuinely captivating series of varied events and manages to present the futile bloodlust in an unsympathetic light, yet making the process of limb removal, beheading or carving someone's torso straight down the middle a thrilling experience.
  17. Merely a bad stealth game chained to a limited action game. While mauling people as Agrippa is fun when you get the chance to do it, the combat system isn’t revolutionary or deep enough to warrant the effort of dealing with the crummy Octavianus bits.
  18. We’re just left with one more game that relies on frustrating elements to make a short game seem longer, and one more game that settles at just average.
User Score
8.2

Generally favorable reviews- based on 51 Ratings

User score distribution:
  1. Positive: 24 out of 32
  2. Negative: 4 out of 32
  1. Maximus
    Feb 22, 2005
    10
    One of the best games i ever played.
  2. Nov 7, 2013
    5
    This game, like a star wars sith, deals in absolutes. It has 2 modes, one of which is amazing, the other is abysmal.

    The combat in this
    This game, like a star wars sith, deals in absolutes. It has 2 modes, one of which is amazing, the other is abysmal.

    The combat in this game, while seemingly wonky, is very, very cool. It's second only to the criminally overlooked Gladius in terms of Gladitorial Combat Games, and manages to mix smartness with 300-style gore. It's good stuff.

    Too bad everything is thrown out of the window once you get to the stealth missions. Either you do exactly as the game tells you or you die in one hit. The ideas used here are nice, don't get me wrong, but it's sloppily thrown together and ultimately ruined the game for me.

    Shadow of Rome gets a 5, as it combines the best of the hack-and-slash genre with the absolute worst of stealth missions.
    Full Review »
  3. Aug 22, 2013
    9
    a really amazing and underrated game this game has one of the most interesting and amazing plot in games and it is so bloody specially ina really amazing and underrated game this game has one of the most interesting and amazing plot in games and it is so bloody specially in the arena sections and it has some nice stealth game play in the end a really good interesting game Full Review »