Edge MagazineGames with distinct souls are rare things, but Persona 3 succeeds in displaying a mesmerising personality that touches the many well-crafted aspects of its curious and singular approach. [Nov 2007, p.94]
Play UKIt doesn't look very nice, gets repetitive going to school every day and killing demons nightly, and "Rogue Galaxy" is still available and better. [Issue#162, p.88]
Persona 3's daily structure is both a blessing and a curse. A benefit of the system is that you genuinely look forward to seeing what new characters or events are revealed the next day. Yet having to visit a single dungeon, even one with hundreds of floors, is not always appealing.
Awards & Rankings
#3 Most Discussed PS2 Game of 2007
#12 Most Shared PS2 Game of 2007
Generally favorable reviews- based on 129 Ratings
Apr 14, 2017I expected something better for all of the hype this really average franchise gets.
All characters were boring anime archetypes with noI expected something better for all of the hype this really average franchise gets.
All characters were boring anime archetypes with no flavor of their own.
The story was an extremely generic premise that flows in the typical Japanese way of story telling like Light Novels.
Tartarus, the main gameplay feature was fun at first but as you progress in the tower, it becomes more and more tedious by the second. In the end, I forced myself to complete the game.
Bosses have a terrible gameplay design, for example the ones under the Millitary base, you have to kill the 2 bosses in the exact same turn or the one that wasn't killed will revive the other one ON FULL HP. No, they don't warn you about that, they never tell you about it until the first revive happens.
One of the bosses even relies COMPLETELY ON LUCK. That's bad game design.
He uses a move that spawns a roulette in front of you and you spin it and stop it.
Whether you damage him for some small amount or he 2-3 shots you, that's up to luck.
Whether you get debuffed or he gets debuffed, that's up to you..
Oh, did I say that there' s another boss fighting besides that guy? Yeah, 2 enemies at the same time.
Not only you have to rely on luck but you also must simultaniously fend off that other guy who has an attack that can one shot you if you have an Ice based Persona. or leave you barely alive on about 30 hp if you don't.
The whole game is riddled with badly designed bosses and the pacing of the story is bad. A story sequence happens and you're left with a whole month of free time before the next one.
Either you grind which is boring, or do Social Links, which are just unfleshed dialogues that get the other characters attached to you. The characters seem to start loving you way too quickly. You go and say hi and you already got a girlfriend... (It's an over exaggerated example, chill.)
I started with the P3P version of Persona 3 so I was happy that I get to walk around at first... but as soon as the novelty wears off you realize how **** tedious it is, constantly having to walk in a boring world just to advance the story a bit or do Social Links. You would wish for P3P's hub.
Also, an additional -1 point for containing The Answer which is hands down the worst additional content I've ever played in any game.
You play as the most boring character in the entire cast as the protagonist, Aigis and the whole thing contains **** enemy design and is extremely long for the little story it offers, you can just look it up on YouTube. Did I mention the whole thing is just grinding? Yes, THE WHOLE THING!… Full Review »
Mar 24, 2017This game is creepy, and i love it. This game make me born in RPG world. Just make me feel alive. Persona 3 is masterpiece of Shin MegamiThis game is creepy, and i love it. This game make me born in RPG world. Just make me feel alive. Persona 3 is masterpiece of Shin Megami Tensei series. JUST PLAY IT, PLEASE.… Full Review »
Oct 1, 2016Persona 3 is simply a masterpiece of the genre. It simply takes every element that makes Shin Megami a revolutionary series, and makes deeperPersona 3 is simply a masterpiece of the genre. It simply takes every element that makes Shin Megami a revolutionary series, and makes deeper its charm. It's not just about its astounding RPG environment, but that special care in the relationship between NPC 's, main and secondary characters, giving a bit of fun to the academic experience. The art, compared to others behind and beyond it, is second to none, and demonstrates that the series has a lot to offer. A must have for every RPG player, and a must have for every PS2 owner.… Full Review »