• Publisher: Konami
  • Release Date: Sep 7, 2004
  • Also On: PC
User Score
7.8

Generally favorable reviews- based on 208 Ratings

User score distribution:
  1. Negative: 17 out of 208
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  1. KuunoAnkka
    Jul 26, 2004
    2
    Now here's a game I waited for like a maniac. The previous SH-games are awesome games with nice, weird storylines and the storyline doesn't make exception with this one either. Sadly, the rest does. I bet every hardcore Silent Hill fan loves the puzzles in previous games, right? Well, sorry to say but you won't be seeing such a things in this game, only a few sad "turn this Now here's a game I waited for like a maniac. The previous SH-games are awesome games with nice, weird storylines and the storyline doesn't make exception with this one either. Sadly, the rest does. I bet every hardcore Silent Hill fan loves the puzzles in previous games, right? Well, sorry to say but you won't be seeing such a things in this game, only a few sad "turn this wheel twice and you're good to go" things that tries to be a 'puzzles'. So, forget the brainwork. Ok, as everyone probably know, when you're in your own apartment, in the room, the camera is in first person. Well, this is just plain awful. The character turns slowly, is clumsy and I personally think that the field of view is just wrong. It's like walking with a magnifying glass. And well, I have never been a fan of the combination of first person games and a gamepad. Anyway, rest of the game is the good old third person. Except the main character feels more clumsy than in previous games, especially when it comes to the fighting. It's hard to see, if you're close enough to hit the monster with your weapon and usually you're not. Which takes me to the camera. Well, camera has been always a problem in this kinda of games and still is. Except more annoying than in previous SH-games. The camera angles are just plain awful and usually you cannot change the angle and many times you bump into a monster because of the annoying camera. Well, you got a few nice extra moves when fighting, but you really cannot enjoy them because of the stupid camera. Well, atleast the story saves this game a bit. It's nice and weird as always and you get a few "what the f***" thought during the game. Sadly, rest of the game is just plain and boring "run from point a to point b and avoid or kill the monsters on the way". I won't spoil anything, but you'll get the idea after a few hours of playing. Soundtrack and sounds are the usual nice creepy stuff and graphics have improved a bit and the game looks pretty good on the good old ps2. But that doesn't save this being a bad game. They shouldn't have released this. This game will be remembered as a big let down and the death of Silent Hill series. Expand
  2. PalliN.
    Nov 15, 2004
    0
    How the hell people keep saying that this is the best of the series and giving it 10 points? Are they totally blind? This is just repetitive crap with very lazy and boring leveldesign and overall design. Scary? Hell not! More like tiring! Open your eyes, don't go for the "IT'S SILENT HILL, IT HAS TO BE GOOD!!1". This is not Silent Hill, this is probably just abandoned leftovers How the hell people keep saying that this is the best of the series and giving it 10 points? Are they totally blind? This is just repetitive crap with very lazy and boring leveldesign and overall design. Scary? Hell not! More like tiring! Open your eyes, don't go for the "IT'S SILENT HILL, IT HAS TO BE GOOD!!1". This is not Silent Hill, this is probably just abandoned leftovers from previous SH Games. Get your act together Konami, no more this kinda of flops. Zero pointer. Expand
  3. AramisG.
    Sep 15, 2004
    4
    Ok, so I could not believe in the bad press until I played through this game myself. This is the first SH game I didn't really enjoy. There is so much that is just wrong with it that it starts to overtake that which is new or innovative. Basically you play through 5 generic levels.......then you get to struggle through the same identical 5 levels with a limping companion who gets Ok, so I could not believe in the bad press until I played through this game myself. This is the first SH game I didn't really enjoy. There is so much that is just wrong with it that it starts to overtake that which is new or innovative. Basically you play through 5 generic levels.......then you get to struggle through the same identical 5 levels with a limping companion who gets injured easily and who gravitates into conflicts with invincible enemies (I am not kidding). Some of the monsters/ghosts are creepy the first time you see them (which is saying something seeing how you don't encounter them in the dark with a flashlight) but lack the originality of SH2 or SH3 and have seemingly nothing to do with the storyline. The story is a re-hash of "Seven" morphed with "Nightmare on Elm Street" with a main villain who is about as scary as some trendy 20-something actor playing a serial killer in any boring 20-something neo-horror flick (not to mention Henry). Your room is an interesting and engaging concept but doesn't equate to what the spralling town of Silent Hill did for SH1 & SH2. Lastly, there is the soundtrack. Whoever thought to put a weak neo-metal ballad vocalist and a Peter Murphy wanna-be singing the lamest lyrics ever over the soundtrack needs to seriously explore another direction. On the SH3 soundtrack it was annoying and embarrassing, now it just sucks. Konami needs to put "quality" back into this series (no repeating levels, no RE item system) and seriously reconsider the nuances between scary and annoying game play. Expand
  4. GrantZ
    Aug 22, 2009
    1
    Looking at my score many of you will call me an idiot.
    I'm no idiot, i love this series, and this game was a letdown, no part of it felt like Silent Hill.
    Your enemies were ghosts. GHOSTS? They wouldn't die, you got two guns, and the supporting cast was too large. FP parts ruined it even more, and the stalker, so stolen from Haunting Ground. Basically they tried to revitalise
    Looking at my score many of you will call me an idiot.
    I'm no idiot, i love this series, and this game was a letdown, no part of it felt like Silent Hill.
    Your enemies were ghosts. GHOSTS?
    They wouldn't die, you got two guns, and the supporting cast was too large. FP parts ruined it even more, and the stalker, so stolen from Haunting Ground.
    Basically they tried to revitalise this, and crapped it up.
    The best part was the last battle, it was epic.
    And the story was okay i guess.
    Expand

Awards & Rankings

76
25
#25 Most Discussed PS2 Game of 2004
29
#29 Most Shared PS2 Game of 2004
Metascore
76

Generally favorable reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 31 out of 54
  2. Negative: 1 out of 54
  1. Weekly Famitsu
    83
    9 / 8 / 8 / 8 - 33 gold [Vol 810; 25 June 2004]
  2. It's the details that we love in this game...Graphics are wonderful, too...Just dont play it in the dark.
  3. It's starting to look really long in the fang and could use an extended rest at some abandoned sanitarium. Otherwise, the only thing that's going to be scary about these games is the frightening pace Konami churns them out and just how far they've fallen from the original.