Mixed or average reviews- based on 30 Ratings
Jun 12, 2011So far it's the last game in the series to use fixed camera angles. It's not as good as its predecessors, but it does at least live up to the name of Silent Hill. I also liked that your only weapons could break, so you're never truly safe. Combat in this game is a bit difficult, which can either be frustrating or make the game more thrilling - I found it to be more thrilling, because combat in SH games isn't supposed to be easy. You're supposed to want to run instead of fight. Also the atmosphere is great, like most of the series, and though the graphics are a bit too clean at times (the opening house on fire sequence is a bit cheesy looking and the final boss is the same way). The other monsters are some of the most twisted and disturbing in the series. Also it has a sort of sense of incoherency, which has always been pleasing to me in the Silent Hill series.… Full Review »
ChaosritterMar 5, 2009Silent Hill Origins is nothing but a poorly made wanna-be action-adventure who only lives of the big name. The combat system fails hard since the weapons break after 2 -3 monsters and you can't block nor parry, there are also way too many monster who are too fast and too strong that you could defeat them in CC without getting hit from every side, the balky camera and laggy controls make it almost impossible to attack first.It seems like the NPC's are only there because you also met them in the predecessor and Travis isn't able to show any kind of emotion. The story is quite interesting but pointless in the end and almost unrelated to the mainplot. It's also the shortest game in the series (~8 hours). Since it's a prequel i don't care about the lack of new content, but they also fucked up the good things: there are just a few humanoid monster left, the rest looks like badly mutated animals and stuff you put in a microwave for too long. The NPC's have nothing to say at all, everytime you meet them you'll hear nothing but "GTFO! NOW!", the promoted prehistory is nothing but a selling point. The possibility to switch between the normal and alternative world is quite interesting, but pointless since nothing you do affects the other side, you have to play the straight-line way all time long. They also overused the rust-effect in the alternative world and forgot almost everything else, soon you don't mind if you're in the normal or alternative world.
This game's nothing but a steamy pile of fail who was only made to boost the PSP sales and badly ported after the goal was reached. Save your money, pirate it if you're a masochistic hardcore fan or watch the story sequences on YouTube and save time. It wasn't even made by Team Silent, so it isn't a real SH at all.
Thanks for reading and excuse my syntax, english isn't my native language.… Full Review »