• Publisher: Konami
  • Release Date: Mar 4, 2008
  • Also On: PSP
User Score
6.4 out of 10

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 10 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 4 out of 14

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  1. Chaosritter
    Mar 5, 2009
    2
    Silent Hill Origins is nothing but a poorly made wanna-be action-adventure who only lives of the big name. The combat system fails hard since the weapons break after 2 -3 monsters and you can't block nor parry, there are also way too many monster who are too fast and too strong that you could defeat them in CC without getting hit from every side, the balky camera and laggy controls make it almost impossible to attack first.It seems like the NPC's are only there because you also met them in the predecessor and Travis isn't able to show any kind of emotion. The story is quite interesting but pointless in the end and almost unrelated to the mainplot. It's also the shortest game in the series (~8 hours). Since it's a prequel i don't care about the lack of new content, but they also fucked up the good things: there are just a few humanoid monster left, the rest looks like badly mutated animals and stuff you put in a microwave for too long. The NPC's have nothing to say at all, everytime you meet them you'll hear nothing but "GTFO! NOW!", the promoted prehistory is nothing but a selling point. The possibility to switch between the normal and alternative world is quite interesting, but pointless since nothing you do affects the other side, you have to play the straight-line way all time long. They also overused the rust-effect in the alternative world and forgot almost everything else, soon you don't mind if you're in the normal or alternative world. This game's nothing but a steamy pile of fail who was only made to boost the PSP sales and badly ported after the goal was reached. Save your money, pirate it if you're a masochistic hardcore fan or watch the story sequences on YouTube and save time. It wasn't even made by Team Silent, so it isn't a real SH at all. Thanks for reading and excuse my syntax, english isn't my native language. Expand
    • 1 of 3 users said yes
  2. Jun 12, 2011
    8
    So far it's the last game in the series to use fixed camera angles. It's not as good as its predecessors, but it does at least live up to the name of Silent Hill. I also liked that your only weapons could break, so you're never truly safe. Combat in this game is a bit difficult, which can either be frustrating or make the game more thrilling - I found it to be more thrilling, because combat in SH games isn't supposed to be easy. You're supposed to want to run instead of fight. Also the atmosphere is great, like most of the series, and though the graphics are a bit too clean at times (the opening house on fire sequence is a bit cheesy looking and the final boss is the same way). The other monsters are some of the most twisted and disturbing in the series. Also it has a sort of sense of incoherency, which has always been pleasing to me in the Silent Hill series. Expand
  3. JosephStewart
    Jan 20, 2009
    7
    I'm a real big Silent Hill fan, and mostly liked the game. Only 3 problems: 1. Not enough descriptive text (many curiosities are given no description when pressing x) 2. No free look (I want to see whats in that corner! WTF!!) 3. Combat is HARD. Some monsters can just spin around and hit you even though they aren't supposed to, and until you get guns, combat can be a real pain. And I mean a real pain, both in-game and out. Expand
    • 0 of 1 users said yes
  4. May 21, 2012
    4
    This game has the same problem as sh4 for me it's tedious rather than fun and the story although okay does nothing to hook me. The enemies respawn on the streets rapidly in a attempt to waste your ammo, objects are hard too see especially weapons and energy drinks which is frustrating (I swear in the older games items glinted or sparkled oh so slightly). The weapon system was the only thing that brought me some entertainment as I beat enemy's to death with toasters and typewriters like I was in some sort of comedy sketch. Buy this for like $10 or just watch the game cut-scenes on youtube if you need to know what happens in this game. Expand
  5. Mar 27, 2012
    7
    This is definitely where the Silent Hill series should have ended; I definitely started to see where the game went downhill from here. This probably would have been excellent to play on the PSP, but the PS2 port of it was very weak. Konami completely ignored the fact that we now had a second analog stick and two extra shoulder buttons to work with, plus the graphics were pretty grainy. I basically could have plugged a PSP into the TV and had the same (if not slightly better) experience. It was, however, a good game. I thoroughly enjoyed the hell out of this game. The storyline was good, it helped give some insight to just wtf was going on in the first Silent Hill. Some of the monsters, however, were almost identical to some of them in SH2. For instance, the straight jacket is just the Lying Figure but can shoot a ball of acid rather than spraying it. And the Faceless nurse is the bubble heads from SH2. The boss fights are decent and simple. Many have felt strongly against the fact that you have a choice of whether to go to Otherworld, saying it took away the sense of dread. I still felt a sense of dread of knowing I had to go to Otherworld in order to beat the level, Otherworld scared the hell out of me. It was nearly pitch-black, with loud unsettling music, and monsters that would appear out of nowhere. The fact that your weapons broke constantly also gave a sense of "OH **** I NEED ANOTHER WEAPON NOW." But the fact that you could carry 500 melee and about 7 different types of guns kind of drew away from that. All in all, it is a good game but is better played on the PSP. Expand
Metascore

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 6 out of 22
  2. Negative: 0 out of 22
  1. Silent Hill Origins might be the weakest installment in the series, but it's a testament to the quality of the franchise when the weakest entry is still this good.
  2. For 30 bucks, the capable haunts here are worth this house of horrors. [May 2008, p.60]
  3. There are moments that'll have you on the edge of your seat, but unwieldy combat and easy enemies takes away the fear. [May 2008, p.70]