Silent Hill: Origins PlayStation 2

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Silent Hill: Origins Image
Metascore
70

Mixed or average reviews - based on 21 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 63 Ratings

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  • Summary: The renowned Silent Hill survival horror series continues on the PS2 with a brand new adventure that reveals many of the series' most hallowed secrets. Assuming the role of a lone truck driver who becomes trapped in Silent Hill, players must escape the city’s horrific inhabitants andThe renowned Silent Hill survival horror series continues on the PS2 with a brand new adventure that reveals many of the series' most hallowed secrets. Assuming the role of a lone truck driver who becomes trapped in Silent Hill, players must escape the city’s horrific inhabitants and confront the strange hallucinations that have haunted him since childhood. Featuring enhanced graphics, sound and control, Silent Hill Origins sets a new standard for this survival horror classic. Silent Hill Origins features a dark story that explores the events prior to the original Silent Hill and reflects the troubled past of the main character, Travis Grady. An enhanced camera system elevates the sense of fear and horror that surrounds your every step. Updated controls allow for more fluid combat and detailed exploration of the environment. Encounter horrific new creatures, challenging new puzzles and uncover the mysteries behind the town as you try to escape the clutches of Silent Hill. Silent Hill Origins features an original soundtrack by famed series composer Akira Yamaoka. [Konami] Expand
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Score distribution:
  1. Positive: 6 out of 21
  2. Negative: 0 out of 21
  1. Even if some of the aspects have gone downhill when compared to the PSP version, the game still remains the same from a gameplay perspective and overall story point of view.
  2. Origins is a solid entry in a popular horror franchise, but some mechanics (such as the combat and camera) show that the series is in need of a reboot. However, it's hard to beat the psychological sense of the fear that Silent Hill creates.
  3. PSM3 Magazine UK
    76
    Still compelling, but it was more suited to PSP. [June 2008, p.84]
  4. 70
    With a good storyline, intriguing gameplay elements and excellent production and replay value, 0rigins is definitely worthy of a Silent Hill fan's attention.
  5. Play Magazine
    70
    For 30 bucks, the capable haunts here are worth this house of horrors. [May 2008, p.60]
  6. Its willfully old-school design and clunky combat belong in a bygone era, and for the optimistic price-tag Konami has slapped on the game we've every right to expect more. Only the most hardcore of fans will have time for this; the rest of us should wait for Homecoming.
  7. All in all if you miss the quaint old town and feel like returning for old time's sake then Origins mostly satisfies.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 5 out of 13
  2. Negative: 3 out of 13
  1. Jan 29, 2015
    9
    Great game, the experience is even better with headphones on. You explore around the town to figure out the mystery behind a girl you foundGreat game, the experience is even better with headphones on. You explore around the town to figure out the mystery behind a girl you found in a house fire. Expand
  2. Aug 12, 2016
    9
    Must play for SH fans, on ps2 emulator works very well.
    Much, much better than home&garden or downpour..
    Must play for SH fans, on ps2 emulator works very well.
    Much, much better than home&garden or downpour.. .
    Expand
  3. Jun 12, 2011
    8
    So far it's the last game in the series to use fixed camera angles. It's not as good as its predecessors, but it does at least live up to theSo far it's the last game in the series to use fixed camera angles. It's not as good as its predecessors, but it does at least live up to the name of Silent Hill. I also liked that your only weapons could break, so you're never truly safe. Combat in this game is a bit difficult, which can either be frustrating or make the game more thrilling - I found it to be more thrilling, because combat in SH games isn't supposed to be easy. You're supposed to want to run instead of fight. Also the atmosphere is great, like most of the series, and though the graphics are a bit too clean at times (the opening house on fire sequence is a bit cheesy looking and the final boss is the same way). The other monsters are some of the most twisted and disturbing in the series. Also it has a sort of sense of incoherency, which has always been pleasing to me in the Silent Hill series. Expand
  4. JosephStewart
    Jan 20, 2009
    7
    I'm a real big Silent Hill fan, and mostly liked the game. Only 3 problems:
    1. Not enough descriptive text (many curiosities are given
    I'm a real big Silent Hill fan, and mostly liked the game. Only 3 problems:
    1. Not enough descriptive text (many curiosities are given no description when pressing x)
    2. No free look (I want to see whats in that corner! WTF!!)
    3. Combat is HARD. Some monsters can just spin around and hit you even though they aren't supposed to, and until you get guns, combat can be a real pain. And I mean a real pain, both in-game and out.
    Expand
  5. Mar 27, 2012
    7
    This is definitely where the Silent Hill series should have ended; I definitely started to see where the game went downhill from here. ThisThis is definitely where the Silent Hill series should have ended; I definitely started to see where the game went downhill from here. This probably would have been excellent to play on the PSP, but the PS2 port of it was very weak. Konami completely ignored the fact that we now had a second analog stick and two extra shoulder buttons to work with, plus the graphics were pretty grainy. I basically could have plugged a PSP into the TV and had the same (if not slightly better) experience. It was, however, a good game. I thoroughly enjoyed the hell out of this game. The storyline was good, it helped give some insight to just wtf was going on in the first Silent Hill. Some of the monsters, however, were almost identical to some of them in SH2. For instance, the straight jacket is just the Lying Figure but can shoot a ball of acid rather than spraying it. And the Faceless nurse is the bubble heads from SH2. The boss fights are decent and simple. Many have felt strongly against the fact that you have a choice of whether to go to Otherworld, saying it took away the sense of dread. I still felt a sense of dread of knowing I had to go to Otherworld in order to beat the level, Otherworld scared the hell out of me. It was nearly pitch-black, with loud unsettling music, and monsters that would appear out of nowhere. The fact that your weapons broke constantly also gave a sense of "OH **** I NEED ANOTHER WEAPON NOW." But the fact that you could carry 500 melee and about 7 different types of guns kind of drew away from that. All in all, it is a good game but is better played on the PSP. Collapse
  6. Jun 19, 2014
    5
    Otro juego que bebe de un título anterior para generar algo de espectación. El juego es demasiado conservador y facilmente olvidable. LástimaOtro juego que bebe de un título anterior para generar algo de espectación. El juego es demasiado conservador y facilmente olvidable. Lástima pero hay que entenderlo, nadie escribía historias como el director de los primeros capítulos de la saga, que ya no está. Como juego es correcto pero el nombre de Silent Hill le queda muy grande, otro intento fallido y van ya varios. Expand
  7. Chaosritter
    Mar 5, 2009
    2
    Silent Hill Origins is nothing but a poorly made wanna-be action-adventure who only lives of the big name. The combat system fails hard sinceSilent Hill Origins is nothing but a poorly made wanna-be action-adventure who only lives of the big name. The combat system fails hard since the weapons break after 2 -3 monsters and you can't block nor parry, there are also way too many monster who are too fast and too strong that you could defeat them in CC without getting hit from every side, the balky camera and laggy controls make it almost impossible to attack first.It seems like the NPC's are only there because you also met them in the predecessor and Travis isn't able to show any kind of emotion. The story is quite interesting but pointless in the end and almost unrelated to the mainplot. It's also the shortest game in the series (~8 hours). Since it's a prequel i don't care about the lack of new content, but they also fucked up the good things: there are just a few humanoid monster left, the rest looks like badly mutated animals and stuff you put in a microwave for too long. The NPC's have nothing to say at all, everytime you meet them you'll hear nothing but "GTFO! NOW!", the promoted prehistory is nothing but a selling point. The possibility to switch between the normal and alternative world is quite interesting, but pointless since nothing you do affects the other side, you have to play the straight-line way all time long. They also overused the rust-effect in the alternative world and forgot almost everything else, soon you don't mind if you're in the normal or alternative world.

    This game's nothing but a steamy pile of fail who was only made to boost the PSP sales and badly ported after the goal was reached. Save your money, pirate it if you're a masochistic hardcore fan or watch the story sequences on YouTube and save time. It wasn't even made by Team Silent, so it isn't a real SH at all.

    Thanks for reading and excuse my syntax, english isn't my native language.
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See all 13 User Reviews

Awards & Rankings

#4 Most Discussed PS2 Game of 2008
#3 Most Shared PS2 Game of 2008