Metascore
77 out of 100

Generally favorable reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 5 out of 8
  2. Negative: 0 out of 8
  1. Silent Hill Shattered Memories is a special game, in which you don't fight, you just run for your life. Not only Wii players looking for a nice thrill ride should have a look at this game.
  2. Silent Hill: Shattered Memories may be considered one of the last significant games to come out for the PS2, but it is also one of the better ones. Everything about it, from the graphics to the sounds to the controls, ranges from very good to exceptional and shows that developers can still squeeze out a good gaming experience from such an old system
  3. Silent Hill: Shattered Memories is an atmospheric action-adventure without any fighting in it. The creepy sound just thrilled me.
  4. Sure, the monsters are nothing new – we've seen more gruesome stuff elsewhere – but at moments throughout the game you're suddenly in a psychologist's office, answering questions about your fears and sexuality. Depending on your answers the game changes, though some changes are cosmetic (certain characters dress in a different way) but it pushes the emphasis firmly on the cerebral rather than twitch gunplay. [Apr 2010, p.77]
  5. 80
    The PS2 iteration is no slouch, either. It very closely resembles the Wii incarnation and controls well enough with dual-analog sticks that gamers who don't own both systems won't miss the Wii remote. Meanwhile, since the content is otherwise identical, there's great fun to be had.
  6. The collection quests and bonus UFO ending make this one you'll have to play through several times to get the full experience; ss long as you don't mind lots of running.
  7. Shattered Memories was an attempt at doing something different with the Silent Hill series. Unfortunately, just because something is different doesn't mean it's better.
  8. Here's what you will recognize: a convoluted plot involving a missing daughter and rampant, depraved ghosts; frequent switching between the "real" world and a ghastly nightmare realm; and many locked doors with craftily hidden keys.
User Score

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 4 out of 8
  2. Negative: 3 out of 8
  1. 4
    I had very high hopes for this game but it turned out to be the worst silent hill game I have ever played. The story was good certainly better than SH homecoming but the thing that kills this game is the gameplay. It has to easy puzzles ( I mean the only thing you need to know is how to open a PURSE to get the key!? ). enemies only appear when you are in the "ice world" so literally half of the game you don't get any enemies which also makes the game too predictable. Ant the biggest mines that a horror game can have is not being scary! So in conclusion good story but boring, easy and not scary gameplay. Full Review »
  2. This review contains spoilers, click full review link to view. A definite improvement upon Homecoming. A lot of people criticize this game for the lack of ability to defend yourself, but frankly I thought it was brilliant. Unlike Silent Hill: Homecoming, this Silent Hill is purely based upon it's psychological aspect and atmosphere rather than having to constantly fight. And though it seems like a re-imagination of the first game it really is, in a sense, a sequel. The only real flaw is the lack of variety in the monsters, which only change form based on what you do throughout the game. There's also a great variety of endings that show what kind of person Harry Mason is. I was a little iffy also on the lack of fiery hell-like atmosphere and its being replaced by an icy one - though this is perfectly explained later, or can be theorized later. Full Review »
  3. I loved SH1-3 (4 not quite as much) and I was looking forward to playing this. Removing combat and monsters from the game was a horrible idea. Silent Hill just isn't scary (at all) if you feel safe whenever you're not in a chase scene. The fog world is exclusively there for puzzles and a little exploration. The otherworld for the "scares". The chase scenes are another thing I'd have liked to be changed. The Raw Shocks are the most bland enemies I've ever encountered in the whole series. This wouldn't be such an issue if they weren't the _only_ type of monster in the whole game. The chase scenes are annoying at best, but they didn't scare me. Another annoying element is the cellphone. The soundtrack is okay, but Yamaoka wrote better. (Hello SH1-4) I got the SPOILERSPOILERSPOILER "We'll always love you" ending and it didn't touch me emotionally at all, especially when you compare it to the endings of SH2. Full Review »