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A game of high scores, precision and unlocking further stages to then score high on. Its a game that flies in the face of new fads like stealth modes, world-building sims and realism in favour of old-skool thrills and kills.
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80Doesnt necessarily revolutionize the gaming experiencethe game does, however, offer a fine continuation to the already classic series.
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Good, but a multiplayer mode would have been nice. [Nov 2002, p.128]
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74Fans of the series will love Silent Scope 3, though the game may be too difficult for everyone else.
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You're basically getting two games in one here, and both are a lot of fun, not to mention loaded with replay value. [Nov 2002, p.190]
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The plot and graphics are weak, and the gameplay, while fun for a little while, quickly becomes dull because of the absence of a sniper rifle-style light gun.
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Even if you play through both titles multiple times to see all of the branching missions, you can still blow through it in a day or two. [Dec 2002, p.218]
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50The great physical satisfaction from the arcade game is lost without the honking-big sniper rifle. [Dec 2002, p.60]
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50A decent adaptation of the arcade series, and offers a sometimes enjoyable but extremely brief experience.
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50Shame that the outdated graphics, effective-but-simplistic (i.e. recycled) sound effects and still-awkward Dual Shock 2 control relegate Silent Scope 3 to the realm of rental material.
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The major fault of Silent Scope 3 is that it's more of the same, just memory and repetition.
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40A cookie cutter light-gun game offering little to nothing more than the content of the first two games.
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User Score
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User score distribution:
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Positive: 2 out of 3
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Mixed: 0 out of 3
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Negative: 1 out of 3
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Tox3
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[Anonymous]8Impeccable timing on the release.