Metascore
66

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 6 out of 16
  2. Negative: 3 out of 16
  1. A pointless game with hardly anything going for it. It's hard to believe that this is from the same company that brought us "Metal Gear Solid" and "Pro Evo." A travesty. [Christmas 2005, p.108]
  2. 40
    The four-player online play in S.L.A.I. works just fine, but it doesn't make up for the fact that the single-player game wears thin within an hour.
  3. If tweaking out on robo-parts is your thing, proceed. If serious robo-combat is your thing, abort. [Nov 2005, p.90]
User Score
7.7

Generally favorable reviews- based on 9 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 2 out of 4
  1. HiroakiK
    Oct 8, 2005
    9
    Very nice game. Sad it gave me frustration when you are out in the HAVEN. And I don't know why Sony itself gives this game the rate of Very nice game. Sad it gave me frustration when you are out in the HAVEN. And I don't know why Sony itself gives this game the rate of 40?? GENKI should have released this title on Xbox, period. Full Review »
  2. Oct 28, 2014
    9
    I loved this game when i was younger and actually still have it, the story can be a grind if you play it rank by rank and I racked up a ton ofI loved this game when i was younger and actually still have it, the story can be a grind if you play it rank by rank and I racked up a ton of hours but i don't regret any of them. The combat is fun if a bit simplistic but still enjoyable and this is one of the few games i would love to see a sequel too. Full Review »
  3. Jan 17, 2013
    3
    I played the predecessor, Phantom Crash, and I loved it. Sure, it had a few annoyances, but overall, it was fun. The sequel, however, doesn'tI played the predecessor, Phantom Crash, and I loved it. Sure, it had a few annoyances, but overall, it was fun. The sequel, however, doesn't do it for me. All the shops are built into an awkwardly designed cyberspace-like map, where everything is spread out. Features that were once easy to access in the first game, like the save feature which was located in the living quarters before, is now several feet away from said location. There are no familiar characters to make it feel like a sequel. There is no story connection with the predecessor, making it feel more like a different game with the same gameplay. Lower bosses (like D Rank), who should be weak and easier to kill than the later ones, are now ridiculously overpowered and can only be beaten by putting in an invincibility code. The Animal Chips (now called ICs; Intelligent Chips) now have Health Bars, for some reason. Now, you have to spend a lot of money just to keep the Chip in working order. There are more arenas to battle in, but now you have to spend a lot of cash to get to them. As a result, you can't afford to lose any matches. That brings up another problem: money is much harder to get in this game when most of your opponents have much better weapons than you do. It doesn't help the fact that your weapons themselves tend to break faster than before, oftentimes resulting in you having to retreat more often than you'd like to. In conclusion, I wouldn't recommend this title. Stick with the much better Phantom Crash. Full Review »