- Publisher: Konami
- Release Date: Sep 21, 2005
HiroakiKOct 8, 2005Very nice game. Sad it gave me frustration when you are out in the HAVEN. And I don't know why Sony itself gives this game the rate of 40?? GENKI should have released this title on Xbox, period.
LEEAHD.Oct 9, 2005Poor control, unnecessary (annoying, actually) dialogue. No improvement to its predecessor, the equally poor, if not poorer, phantom crash. Genki again develops a game that few would enjoy
Jan 17, 2013I played the predecessor, Phantom Crash, and I loved it. Sure, it had a few annoyances, but overall, it was fun. The sequel, however, doesn't do it for me. All the shops are built into an awkwardly designed cyberspace-like map, where everything is spread out. Features that were once easy to access in the first game, like the save feature which was located in the living quarters before, is now several feet away from said location. There are no familiar characters to make it feel like a sequel. There is no story connection with the predecessor, making it feel more like a different game with the same gameplay. Lower bosses (like D Rank), who should be weak and easier to kill than the later ones, are now ridiculously overpowered and can only be beaten by putting in an invincibility code. The Animal Chips (now called ICs; Intelligent Chips) now have Health Bars, for some reason. Now, you have to spend a lot of money just to keep the Chip in working order. There are more arenas to battle in, but now you have to spend a lot of cash to get to them. As a result, you can't afford to lose any matches. That brings up another problem: money is much harder to get in this game when most of your opponents have much better weapons than you do. It doesn't help the fact that your weapons themselves tend to break faster than before, oftentimes resulting in you having to retreat more often than you'd like to. In conclusion, I wouldn't recommend this title. Stick with the much better Phantom Crash.… Expand