Metascore
86 out of 100

Generally favorable reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 39 out of 41
  2. Negative: 0 out of 41
  1. 85
    Truly something special...[but] the thirty-five missions are briefer than they sound and the game is just plain easy to beat.
  2. The game's relative ease combined with a very short length prevents Sly Cooper from becoming the next big platformer. But it's great while it lasts.
  3. Sly Cooper is the first video game to directly parody the "Metal Gear Solid" series, and it does it really, really well.
  4. A game that borrows a page from the glory days of Crash Bandicoot and delivers a gameplay experience that sticks to its guns and keeps the action constant. [Nov 2002, p.108]
  5. 91
    As polished a platformer as you'll find this year...Its sterling production values accentuate its smooth, sublime gameplay. Heck, even the mini-games are polished.
  6. Taking into account the superbly judged playability, classy visuals, variety, welcome element of stealth and replayability, Sucker Punch has managed to ensure that Sly Raccoon is elevated from being Just Another Platform Game.
  7. The character has style, the game presents some unique gameplay concepts, and most importantly, it is fun to play.
  8. An outstanding platformer. It looks sharp, it's easy to pick up and it's a lot of fun.
  9. 100
    Exquisitely designed levels...Every moment seems fresh and new and deliberately designed to be fun.
  10. Despite the game’s short life span, it is still one of the most entertaining platform games for any system, past or present.
  11. It's got style. In fact, presentation-wise, you'll not find a better action game...anywhere. [Nov 2002, p.58]
  12. Easily the best platformer on the PS2. [Nov 2002, p.288, Chris]
  13. Gorgeous productions values and sublime sneak-n-solve gameplay.
  14. Perhaps one of the coolest parts of this game is that after every level is completed, Sly learns a new stealth move, which helps him get by enemies and dodge traps and ambushes.
  15. While short, I really loved Sly Cooper. As soon as I finished it, I went out to the store and quickly bought the sequel.
  16. For the rest of us, for those who just love playing good games with a great sense of style and high production values, Sly Cooper is not to be missed.
  17. Cooper is without doubt the best character we’ve had the pleasure of meeting on the PS2 so far. If only the rascal would stay around for longer so we could get to grips with him better.
  18. The pacing and structure of the game means that the process of achieving goals and being rewarded is sufficiently frequent that you always feel like you're doing something new. [Nov 2002, p.182]
  19. Unfortunately there is one major stumbling block; the game is too short and the average gamer will have it licked in no time at all.
  20. From the impressive level designs to the brilliant cutscenes, this game delivers in all departments. I just wished that the experienced could have lasted a bit longer. [Dec 2002, p.36]
  21. The responsivness of the controls, as well as the forgiving nature of the action button make this game very intuitive.
  22. An unequivocal blast. The framerate chokes, I wish to God it was about twice as long (I unlocked everything in just over eight hours), but everything else about the game is quite literally perfect.
  23. It’s a bit on the short side, but “Sly Cooper” also looks good, controls great and sounds pleasant-enough to deserve its own BGM soundtrack.
  24. 91
    Enough fun to want to play through multiple times, and would be perfect if only there was more of it.
  25. Sly Cooper's first adventure may be years old, but it still deserves to steal attention from you.
  26. A solid platformer with a unique aesthetic and animations. Lacks a little in the challenge department; a little on the short side, too. [Feb 2003, p.93]
  27. An exciting game, it does have its shortcomings -- most notably the game being very short.
  28. The worlds and characters the designers have created here will charm your boots off.
  29. Hardcore platform players will find little that's new or challenging, but Sly Cooper's definitely good for some quick and easy pleasure.
  30. Represents everything good about gaming. Hands down, the best platform game of 2002.
  31. 100
    It's got some of the best visuals I've ever seen on the PS2. [Nov 2002, p.62]
  32. The gameplay is addictive; there are tons of items in the environment to destroy, tricky enemies to sneak by, and some puzzles to figure out.
  33. What Sly Cooper lacks in length, it makes up for in gameplay variation, character design, as well as level design.
  34. Sure, Sly is indebted to a certain Mario, but the adventure genre is far from spent, and Sly's guaranteed to steal a few gaming hours, if not an entire weekend. [20 Sept 2002]
  35. A great platformer, whose only flaw is that it is rather short in length. The visuals and animations on Sly are just jaw-dropping, and the levels are diverse and gorgeous to sneak around in.
  36. If it weren't for both the slowdown issue, some minor glitches with the camera and the overall shortness and easiness of the game, this would be a must buy for most platforming fans.
  37. This is an entertaining romp with just enough variation, humor and story to hold your attention right to the end.
  38. While it is not long, it just is too much damn fun to put down or not play again.
  39. 85
    The somewhat lengthy adventure (20 hours or so), mini-games and special surprises for those who finish the game makes this game a superb mascot-based solo adventure you won't soon forget.
  40. The best platformer to come about in years, and you owe it to yourself to play it.
User Score

Generally favorable reviews- based on 96 Ratings

User score distribution:
  1. Positive: 31 out of 34
  2. Negative: 2 out of 34
  1. My favorite game of all time. I love everything about this game. I love the graphics and the gameplay beats any ratchet and clank or jak. I enjoy the stealth part of the game. The bosses are absolutely amazing but a bit easy. I have beaten this game over 10 times and i can always replay it. It was an amazing childhood game. The clue bottle collecting was a bit challenging and super fun. The master thief sprints are amazing and really challenge even very good platformer gamers. Overall i love sly cooper! Long live the thief!!!!!!!!! Full Review »
  2. 8
    This review contains spoilers, click full review link to view. Sucker Punch did a pretty good job. The idea of a witty, charming, sly, raccoon and his accomplices, a very smart turtle, and a hippo for the getaway driver, was a great concept that has led to 2 other games and 1 in the making. The style of the game is completely different from the other 2 games. This helps make every level a different and fun experience. With 5 different bosses and five completely different locations, this game can hold your attention for a while. From an unknown-ed ocean where a mechanical, but smug frog is creating an endless storm to a volcano where you'll meet your greatest nemesis along with the swamps of Haiti, a ghost town Mesa City, and snowy mountains, the colors of all the levels are vibrant and are filled with interesting enemies. The controls are smooth and there are a variety of moves you can unlock throughout the game. There is honestly nothing I can think of at the moment that would make this a bad game so I will leave you with this. All the way through the game I'm sure you'll grow to like all the characters very much through the interesting story and will want to further your experience with the other 2 that have already come out. Full Review »
  3. Amazing level design, interesting but simple storyline and dynamic non repetitive gameplay deliver a beautiful experience that justifies the legend that sly cooper is to this date.
    The story is simple after the thievius raccoonus an old thief proffesional book from the sly family gets stealed in different parts is up to sly to recover the five different parts and rebuild the book, even if the story seems like just another revenge story it just never feels like such a cliche.
    As soon as you begin the game you will notice the smoothness of the controls and just how challenging the game is without being unfair.
    Each level has the same premise, recover keys, open doors, recover more keys and then open the door that leads to the boss. It sounds repetitive but it never gets old because each level and each section of it is just unique something that for a lot of games has always been a really though challenge to accomplish every single boss and every character in the game is just interesting the game fulfills that curiosity by explaining each of everyones history by beautiful full animated cutscenes, even if they are the bad guys they have a background story that you will have in your mind meanwhile your trying to get to them it just never gets old or repetitive and as i say before is impressive since the gameplay and the story are so simple.
    The only problem that i would have with this game is probably the final boss, even if the ending is so satisfying you just keep wondering who's this guy what makes this guy different from the other guys why is he so special this plot holes as some might call them never ruin the hole experience but they are definitely
    something that need to be said. In conclusion after playing this game you will get the praise that it receives and you will just fell in love with the series as i did, Sly Cooper and the Thievius Raccoonus deserves every single score and praise that gets as a franchise.
    Full Review »