User Score
8.6

Generally favorable reviews- based on 193 Ratings

User score distribution:
  1. Negative: 4 out of 193
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  1. MicahC.
    Mar 8, 2003
    6
    Lastability is wot deeply flawed the game. Stax o' fun while it lasted tho.
  2. Nov 20, 2010
    7
    The first video game i ever played to be honest, as a kid, and I'm a big fan of the game franchise. although it is kinda kiddie there is some action and slick theiving that takes place to keep me interested.
  3. Aug 16, 2014
    6
    The platforming levels were really fun but the rest of the stages with a gimmick were a pain to control. The characters however are really funny. The platforming stages are actually too simple. Collecting the bottles to gain powers is pointless as all but 2 or 3 are pointless. So I think this is a rather mediocre game.
  4. Nov 19, 2015
    7
    In my opinion, this Sly Cooper game is the weakest out of the 4. It does have a few frustrating moments, but it is addicting, and it is tempting to get all of the cool moves you can unlock by collecting clue bottles (think the crates from the Crash series, but them being scattered throughout the level, sometimes being hidden well).
  5. Mar 27, 2013
    9
    Amazing level design, interesting but simple storyline and dynamic non repetitive gameplay deliver a beautiful experience that justifies the legend that sly cooper is to this date.
    The story is simple after the thievius raccoonus an old thief proffesional book from the sly family gets stealed in different parts is up to sly to recover the five different parts and rebuild the book, even if
    Amazing level design, interesting but simple storyline and dynamic non repetitive gameplay deliver a beautiful experience that justifies the legend that sly cooper is to this date.
    The story is simple after the thievius raccoonus an old thief proffesional book from the sly family gets stealed in different parts is up to sly to recover the five different parts and rebuild the book, even if the story seems like just another revenge story it just never feels like such a cliche.
    As soon as you begin the game you will notice the smoothness of the controls and just how challenging the game is without being unfair.
    Each level has the same premise, recover keys, open doors, recover more keys and then open the door that leads to the boss. It sounds repetitive but it never gets old because each level and each section of it is just unique something that for a lot of games has always been a really though challenge to accomplish every single boss and every character in the game is just interesting the game fulfills that curiosity by explaining each of everyones history by beautiful full animated cutscenes, even if they are the bad guys they have a background story that you will have in your mind meanwhile your trying to get to them it just never gets old or repetitive and as i say before is impressive since the gameplay and the story are so simple.
    The only problem that i would have with this game is probably the final boss, even if the ending is so satisfying you just keep wondering who's this guy what makes this guy different from the other guys why is he so special this plot holes as some might call them never ruin the hole experience but they are definitely
    something that need to be said. In conclusion after playing this game you will get the praise that it receives and you will just fell in love with the series as i did, Sly Cooper and the Thievius Raccoonus deserves every single score and praise that gets as a franchise.
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Awards & Rankings

#7 Most Discussed PS2 Game of 2002
#93 Most Shared PS2 Game of 2002
Metascore
86

Generally favorable reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 39 out of 41
  2. Negative: 0 out of 41
  1. 91
    As polished a platformer as you'll find this year...Its sterling production values accentuate its smooth, sublime gameplay. Heck, even the mini-games are polished.
  2. Represents everything good about gaming. Hands down, the best platform game of 2002.
  3. PSM Magazine
    80
    From the impressive level designs to the brilliant cutscenes, this game delivers in all departments. I just wished that the experienced could have lasted a bit longer. [Dec 2002, p.36]