Mixed or average reviews - based on 16 Critics What's this?

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Generally favorable reviews- based on 16 Ratings

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  • Summary: The Sonic Riders series returns with a whole new form of chaotic racing by manipulating gravity itself! These gravity-altering powers can transform walls into tracks, or create a "black hole" that sucks you through for the ultimate speed boost, and allows for an entirely new way to gain a leg up on your competitors. From illuminated highways in a bustling metropolis to the outer reaches of space, you will race at the speed of light on 16 dynamic courses. Sixty different vehicles allow you to grind rails and pull off daring tricks on futuristic tracks, including solar loop-de-loops, height-defying vertical drops and tons of other edge-of-your-seat moves. As Sonic or one of 18 colorful characters, you will compete with up to three friends at heart-stopping speeds in three exciting multiplayer modes. With all the action, speed, and addictive gameplay that only Sonic can deliver, Sonic Riders: Zero Gravity is set for hyper-drive. [Sega] Expand
Score distribution:
  1. Positive: 3 out of 16
  2. Negative: 4 out of 16
  1. If you are a diehard Sonic fan or someone just looking for a fun racer, look no farther that Sonic Riders: Zero Gravity.
  2. It's fast, it's fun, it has a comprehensible plot and it manages to go through an entire game with no Shadow.
  3. As a straight kart racer, Zero Gravity performs well. There's just not enough depth and content here to propel it higher. [Mar 2008, p.76]
  4. Zero Gravity is a large step behind the first Sonic Riders and it’s still a flawed racing title that makes this a Sonic game fans of the loveable blue hedgehog should skip altogether.
  5. Awful controls, however, ruin the experience.
  6. Despite the variety and potential, at its core Zero Gravity is glitchy and little fun. [Apr 2008, p.82]
  7. One small mistake will leave you eating robbot dust. That's just not the Sonic we used to know and love. [Apr 2008, p.87]

See all 16 Critic Reviews

Score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Jan 1, 2013
    I'm a Sonic fan and I must admit: the first Sonic Riders was a crap game. Although it had nice graphics and beautiful CGS, it had a poor gameplay. Now, with Gravity Zero, Sega repaired the gameplay and the games finally got the attention it deserved. Now is a excellent games with nice graphics, beautiful CGs, good history and awesome characters. And, of course a wonderful gameplay!!!!!! Expand
  2. Feb 16, 2013
    This might be the most under-appreciated game of all time. The originality and technique is definately an upsize. The difficulty of the Story Mode may not be much the true fun in the game is the multiplay which gives you a good variety of options. There are very clever and fun shortcuts in the tracks which gives the "wow" factor the good thing is that there's plenty of them. Expand
  3. Jul 17, 2012
    The Sonic Riders Series is a series of racing titles that have been bashed by critics for reasons I don't understand. I've never owned Sonic Riders, but I do have Sonic Riers Zero Gravity, and got it as a gift, and my brother and I enjoyed the heck out of it. In fact, I remember fondly one day, my parents and sister (for some reason) went to New York, and me, my brother and my other sister were left home alone with the Playstation and guess what we played? We had a little petend tournaament with that game, and we loved it to death. Picking it up again was as frsh as it was years ago,and just might be one of the few enjoyable 3D Sonic game on the PS2. The story of the game, I could never rap my head around. It revolves around these metorites that fell to the earth, and soon after, robots from a company called Metotech go on a rampage. Tails finds one of these metorites and plans to investigate it at megelo station. The robots attack him, along with Sonic and Kuckles which eventually lead Sonic falling 300 stories down, but by using the power of the metorite the Tails handed to him, he was able to float. Then some sort of tie-in with the babylon rouges, ancient babyloneans, its all very confusing. Maybe its because I never played the first game, but I could never rap my head around it. Its a dissapointment to see that not a lot was put into the campaign mode. Each level you go through, they come up with some fancy goal in disguise as"just come in fist place". Its not too bad, but there just feels like theres not a lot to do. The campaign is short and sweet, and after I complete the first campaign, I unlock the Babylonean story, where you get to play as the baylon rouges...and amy for some reason. Theres a track in the baylon story that wasnt in the hero story the contains the true ending to the game. The game is short. but it delivers. There are 8 areas in the game, 2 tracks in each area. Each of them are different, and have their own set of short cuts for different types of gear to go through. Each gear has a certain ability on it that you can either equip with rings during a race or youll have it from the get-go. Some gears can fly, some bash through objects, others fly, and some grind. Those are the three ways of a short cut in the game by regular means. You can use the gravity dive to stick to walls, or go on other platforms while doing a trick. The ways you can get to the finish line is quite exlirating and fun. During a race you collect rings that can upgrade your gear during a race. Everything from Speed up, ring sheild, get through certain short cuts, increase GP guage, and Its amazing how many gear you can get in the game. You have no idea how long it took me to get all of the gear in the game. During the race, there is a GP guage at the bottom left the limits how much you can use the gravity powers which come in handy if even your short cuts arent getting you anywhere in a race. You can use the gravity dive and gravity burst. The gravity dive allows you to make tight turns, or stick to some short cut walls. Doing so will give a slight boost of speed. Nothing to special, but a nice touch. The gravity burst allows you to go at maximum speed and the ability to fly in the air to crash into objects to get a HUGE burst of speed! It's quite exhilerating, and using it will decide wheather you loose or win a race. Now beware, the control in this game can throw some off. Its not somthing to pick up and play. During the race you're canstantly being pushed forward, and crashing into a wall is enough to leave you in dust, If you screw up once, you have to get back on track or else YOU WILL loose the race. You have to know what you're doing. It might be bumpy at first, and maybe a bit frustraighting, but give it time and practice, this game can be a blast. But once you do master the games controls, it may become a bit too easy for some players, and all challenge will be lost, becoming a bit boring. That's when survival mode comes in. You can participate in battle, gravity ball or a relay race. They are a nice touch, but gravity ball is again too easy if you master the controls. Battle mode is fun, but again, too easy! However, If you have four friends over you'll have a blast with relay race. In fact, the games boredom is eliminated during multiplayer. It suprisingly serves as a decent party game. The graphics are nice and detailed. I never experience any slowdown at all, no matter how fast the game goes and it just looks great. Although cutscenes could use some work. Voice acting is...decnt. Better than past Sonic games. Jasson Griffith is not completely terrible. Shocker. The soundtrack is great, but while the two main themes are great, theyr easily forgettable. All in all, Sonic Riders Zero Gravity is not a bad game. If youre getting a 3D sonic game, get this one, and save yourself from disasters like Sonic Heroes. If youre willing to give time, you will enjoy this game. Expand
  4. Jun 20, 2013
    Sonic Riders: Zero Gravity is a fun racing game! It's got some pretty original ways of driving, and, at least the beginning and ending cut scenes are really well made! Very addictive! Expand