Metascore
56

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 3 out of 16
  2. Negative: 4 out of 16
  1. 58
    There’s no denying the entertainment that could come from a blazing fast Sonic racing title, but the Riders franchise has tried twice, and both times failed to deliver solid control and a true sense of speed.
  2. Zero Gravity sometimes feels like your racing skill doesn’t matter as much as your ability to spot new, cooler ways to get through the tracks; it’s still fun to do, but once you’ve mastered a track there’s little reason to go back to it.
  3. If you are a diehard Sonic fan or someone just looking for a fun racer, look no farther that Sonic Riders: Zero Gravity.
  4. The Blue Blur and his friends come together for another racing game and the result plays out rather well and brings along new gravity moves available to each character but Zero Gravity is not without its problems.
  5. It's a new and improved Sonic Riders with plenty of new tracks and characters to enjoy. It's a must-have for Sonic fans and a "might-enjoy" for aces of the racing genre, especially for those who like F-Zero and Wipeout.
  6. As a straight kart racer, Zero Gravity performs well. There's just not enough depth and content here to propel it higher. [Mar 2008, p.76]
  7. Awful controls, however, ruin the experience.
  8. It takes a decent idea, then tries to compensate for its unpredictable framerate with grinding and shooting and powerslides that just make it a confusing mess. [Apr 2008, p.112]
  9. It's fast, it's fun, it has a comprehensible plot and it manages to go through an entire game with no Shadow.
  10. Sega hasn't managed to deliver a truly solid title featuring the fleet-footed blue streak in quite some time, and they don't break that unfortunate streak with Sonic Riders: Zero Gravity. C'mon guys, let's ramp up the effort for a video game icon!
  11. 60
    While certainly not a bad game, Sonic Riders: Zero Gravity simply lacks refinement in a few key areas. The controls need to be tighter, and the gear change system could better implemented. Unless you’re a Sonic fan or enjoyed the first game, you need not apply.
  12. Zero Gravity is a large step behind the first Sonic Riders and it’s still a flawed racing title that makes this a Sonic game fans of the loveable blue hedgehog should skip altogether.
  13. 55
    The controls -- namely character acceleration -- feel awkward and counterintuitive, as you're forced to hold forward on the left stick to accelerate while also trying to steer your character. The tracks are a mishmash of right angle turns and jumps that sometimes lead you down random paths, necessitating several playthroughs of each just find your way around the track.
  14. The game's overall lack of content makes it one of the last things you'd want to spend 40 bucks on. Even though it manages to capture the occasional burst of Sonic speed, there isn't enough content in Sonic Riders: Zero Gravity to keep you entertained for more than two or three laps.
  15. Despite the variety and potential, at its core Zero Gravity is glitchy and little fun. [Apr 2008, p.82]
  16. One small mistake will leave you eating robbot dust. That's just not the Sonic we used to know and love. [Apr 2008, p.87]
User Score
8.3

Generally favorable reviews- based on 15 Ratings

User score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Jul 17, 2012
    8
    The Sonic Riders Series is a series of racing titles that have been bashed by critics for reasons I don't understand. I've never owned Sonic Riders, but I do have Sonic Riers Zero Gravity, and got it as a gift, and my brother and I enjoyed the heck out of it. In fact, I remember fondly one day, my parents and sister (for some reason) went to New York, and me, my brother and my other sister were left home alone with the Playstation and guess what we played? We had a little petend tournaament with that game, and we loved it to death. Picking it up again was as frsh as it was years ago,and just might be one of the few enjoyable 3D Sonic game on the PS2. The story of the game, I could never rap my head around. It revolves around these metorites that fell to the earth, and soon after, robots from a company called Metotech go on a rampage. Tails finds one of these metorites and plans to investigate it at megelo station. The robots attack him, along with Sonic and Kuckles which eventually lead Sonic falling 300 stories down, but by using the power of the metorite the Tails handed to him, he was able to float. Then some sort of tie-in with the babylon rouges, ancient babyloneans, its all very confusing. Maybe its because I never played the first game, but I could never rap my head around it. Its a dissapointment to see that not a lot was put into the campaign mode. Each level you go through, they come up with some fancy goal in disguise as"just come in fist place". Its not too bad, but there just feels like theres not a lot to do. The campaign is short and sweet, and after I complete the first campaign, I unlock the Babylonean story, where you get to play as the baylon rouges...and amy for some reason. Theres a track in the baylon story that wasnt in the hero story the contains the true ending to the game. The game is short. but it delivers. There are 8 areas in the game, 2 tracks in each area. Each of them are different, and have their own set of short cuts for different types of gear to go through. Each gear has a certain ability on it that you can either equip with rings during a race or youll have it from the get-go. Some gears can fly, some bash through objects, others fly, and some grind. Those are the three ways of a short cut in the game by regular means. You can use the gravity dive to stick to walls, or go on other platforms while doing a trick. The ways you can get to the finish line is quite exlirating and fun. During a race you collect rings that can upgrade your gear during a race. Everything from Speed up, ring sheild, get through certain short cuts, increase GP guage, and Its amazing how many gear you can get in the game. You have no idea how long it took me to get all of the gear in the game. During the race, there is a GP guage at the bottom left the limits how much you can use the gravity powers which come in handy if even your short cuts arent getting you anywhere in a race. You can use the gravity dive and gravity burst. The gravity dive allows you to make tight turns, or stick to some short cut walls. Doing so will give a slight boost of speed. Nothing to special, but a nice touch. The gravity burst allows you to go at maximum speed and the ability to fly in the air to crash into objects to get a HUGE burst of speed! It's quite exhilerating, and using it will decide wheather you loose or win a race. Now beware, the control in this game can throw some off. Its not somthing to pick up and play. During the race you're canstantly being pushed forward, and crashing into a wall is enough to leave you in dust, If you screw up once, you have to get back on track or else YOU WILL loose the race. You have to know what you're doing. It might be bumpy at first, and maybe a bit frustraighting, but give it time and practice, this game can be a blast. But once you do master the games controls, it may become a bit too easy for some players, and all challenge will be lost, becoming a bit boring. That's when survival mode comes in. You can participate in battle, gravity ball or a relay race. They are a nice touch, but gravity ball is again too easy if you master the controls. Battle mode is fun, but again, too easy! However, If you have four friends over you'll have a blast with relay race. In fact, the games boredom is eliminated during multiplayer. It suprisingly serves as a decent party game. The graphics are nice and detailed. I never experience any slowdown at all, no matter how fast the game goes and it just looks great. Although cutscenes could use some work. Voice acting is...decnt. Better than past Sonic games. Jasson Griffith is not completely terrible. Shocker. The soundtrack is great, but while the two main themes are great, theyr easily forgettable. All in all, Sonic Riders Zero Gravity is not a bad game. If youre getting a 3D sonic game, get this one, and save yourself from disasters like Sonic Heroes. If youre willing to give time, you will enjoy this game. Full Review »
  2. Jun 20, 2013
    8
    Sonic Riders: Zero Gravity is a fun racing game! It's got some pretty original ways of driving, and, at least the beginning and ending cut scenes are really well made! Very addictive! Full Review »
  3. Feb 16, 2013
    8
    This might be the most under-appreciated game of all time. The originality and technique is definately an upsize. The difficulty of the Story Mode may not be much the true fun in the game is the multiplay which gives you a good variety of options. There are very clever and fun shortcuts in the tracks which gives the "wow" factor the good thing is that there's plenty of them. Full Review »