Metascore
73

Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 15 out of 31
  2. Negative: 0 out of 31
  1. Soul Nomad & The World Eaters isn't perfect, but it's an endlessly enjoyable game for fans of the strategy RPG.
  2. 85
    Soul Nomad isn't necessarily going to blow your mind, but if you want a change of pace in terms of SRPGS, well, this is easily the game to pick up at your local retailer.
  3. Though the game isn't without its own ridiculous levels of replay value (for those that really want to go evil without repercussions, a complete side story is unlocked that lets you just tear stuff up as a baddie), it's actually kinda nice to play an NIS game that doesn't take 100 hours to finish.
  4. 83
    The changes has its ups and downs, but NIS has produced another fine game. The game has a sluggish start, but it picked up the pace by the end.
  5. Soul Nomad is an awesome game if you get it. Fans looking for an experience similar to Disgaea may be turned off by its simplicity, but for this game has a lot going for it. The focus on strategy is refreshing, the voice acting is superb and the characters are compelling.
  6. Soul Nomad is a fun game, and one every NIS fan will enjoy. For others trying to find a unique SRPG with an emphasis placed on characters and interaction, look no further.
  7. 80
    It's proof that developers don't have to shamelessly rip off Final Fantasy Tactics to craft a compelling, addictive strategy-RPG.
  8. 80
    With great dialogue, a refined battle system, and faster paced action Soul Nomad & the World Eaters is easily the best game to come out of the NIS camp in a long time. Fans of the developer or simply RPGs in general owe it to themselves to not miss this fantastic experience.
  9. Nippon Ichi's latest strategy role-playing game marks a welcome departure from the tried and true formula it made popular in Disgaea.
  10. 80
    Soul Nomad is a pretty strange game... but what emerges is a game with an old aesthetic, but new twists, making gameplay fresh and exciting.
  11. Once you overcome the learning curve, it's easy to enjoy Soul Nomad's brand of charm and humor. [Oct 2007, p.118]
  12. A fun game but a little uninspired in parts. There's a lot to like here but the game is missing that one little thing that would put it over the top.
  13. Nippon Ichi really delivers again with old school graphics combined with 3D effects, and a great storyline with some great adult jokes. If you are a fan of tactical games and RPGs definitely pick this one up.
  14. 75
    A good game, with a fantastic amount of depth and the potential for nearly limitless hours of playtime.
  15. As for party management and battle functionality, the premise of the game is very original. But the rhythm and automatic decision during combat makes them a little boring. It’s a pretty competent turned based strategy RPG that Disgaea and Phantom Brave fans should find interesting. [July 2008]
  16. The real genius behind SNATWE comes in the creation of your battleunits. [July 2008, p.78]
  17. It has major shortcomings in plot, graphics and linearity, but the good points help to overcome the flaws. That said, it's not a strategy RPG for someone new to the genre; while it's a fair bit easier than even Disgaea, Soul Nomad has very little tutorial on how to use its varied systems, and even when using the manual as a guide, if you aren't solid on how this type of game works, it's very easy to get lost.
  18. If you loved sinking hundred of hours into earlier NIS strategy-RPGs, you’ll still find plenty to enjoy in Soul Nomad. If, however, you’re new to the genre, we recommend picking up "Disgaea" instead. While Soul Nomad has its entertaining moments, it doesn’t quite meet the bar the previous games have set.
  19. If you can get used to the emphasis on room construction (over in-combat strategizing), you'll have fun with Soul Nomad. [Nov 2007, p.88]
  20. Soul Nomad is no more "tactical" than a game of mouse trap. [June 2008, p.69]
  21. Soul Nomad & The World Eaters may be a disappointment to a minority of fans, being Nippon Ichi’s most mainstream release.
  22. For a game so rich in character and brimming with originality, there's simply not enough strength or depth here to compete with the likes of Disgaea or Makai Kingdom.
  23. With the powerful spirit Gig trapped in your body you must must use him more than he uses you if you want to stand a chance to save the world. This latest RPG from Nippon Ichi demands some invested time and effort from the player, with a complex gameplay that erects an unnecessarily high level of entry. But a solid cast of characters and plenty of units to build your army from makes this a worthwhile title nonetheless.
  24. Soul Nomad is a surprisingly radical departure from type for NIS, and it's largely successful. It's just more frustrating than it needs to be. [Oct 2007, p.57]
  25. Strategy fans who are hungry for a change of pace will appreciate Soul Nomad's many innovations, but be forewarned--they come wrapped in a pretty lousy game. [Oct 2007, p.82]
  26. Soul Nomad appeared to have a lot going for it. The gameplay was interesting and fairly different from the norm, and the story seemed to have promise. But it isn’t long before you realize that the game isn’t going anywhere.
  27. This game is not fun, and should be played by no one on this planet. Period.
  28. 60
    This game is not for the faint of heart and should be reserved for those that enjoy repetitive battles and watching badly built sprites bumble across their television screen.
  29. 60
    The more discerning gamer will find themselves assailed by Soul Nomad & The World Eaters' obnoxious characters and confounded by clumsy menus and insufficient in-game tutorials.
  30. Underneath these niggles and inconsistencies lies the kernel of a solid and interesting game that could blossom if pursued in a future release. [June 2008, p.96]
  31. What it lacks in terms of presentation it makes up in detail. RPG fans only. [June 2008, p.80]
User Score
7.9

Generally favorable reviews- based on 11 Ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. AnonymousMC
    Aug 14, 2009
    6
    Clever premise; disappointing delivery. The plot is fairly simplistic and exceedingly linear, towns consist only of single images where youClever premise; disappointing delivery. The plot is fairly simplistic and exceedingly linear, towns consist only of single images where you select whom to talk to from a menu, and you generally shouldn't expect any frills (like an equipment system). Opportunities to sell your soul are few and far between, and frankly not as rewarding as they sound; you get what you pay for, and then the game just..ends. Gameplay is somewhere between Ogre Battle and a more traditional grid-based tactics game. Production values are pretty low; for fans of the genre, the graphics probably aren't so much an issue as certain amounts of awkwardness in the interface and a general lack of overall polish. Voice acting and translation (very nonliteral) are pretty good, and Japanese tracks are included, as we've come to expect from NIS.
    I enjoyed this game, but I'm a rather extreme fan of the genre, and I was constantly thinking about how much better it might have been.
    Full Review »