- Publisher: Eidos Interactive
- Release Date: Oct 31, 2001
- Also On: PC
- Critic Score
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90It's just this close (fingers a couple of inches apart) to being one of the deepest and best-designed single-player adventure games of all time.
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With its amazing sound work, stunning musical score and easy to use control scheme, about the only thing you can complain about in this release is the length.
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89It's well rounded, it's improved in marked areas over its predecessor ("The Legacy of Kain: Soul Reaver"), and the graphics, sound, and production levels are all high.
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89The game also sustains virtually no loading times, despite its faithful recreation of a ambient gothic world. Even with the impressive graphics, the game still runs smooth as silk.
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88Burns bright, but not as long as you'd like. It's an excellent sequel in that its puzzles and combat have evolved to the next level, and it provides a compelling, if not wholly satisfying, storyline.
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Quite engrossing. [Dec 2001, p.91]
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87With a few changes, an interesting story, and a great presentation, Soul Reaver 2 carries on much of the same greatness of the original.
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85A remarkable game. It features a rich background that's used fully in the involved and intricate plot and has fantastic graphics, voice acting and music that combine to deliver Raziel's and Kain's story to the player.
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A textbook example to other console developers on how to write videogame prose.
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83More appealing than the original.
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Soul Reaver 2 has some excellent moments, carried through with superb narrative, an excellent story and some stunning visuals, however it's just not enough for me anymore…
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Soul Reaver's story is much deeper, more dramatic and lavishly developed in this edition.
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80Fans of unbridled reaving, adventuring, and general vampiring through time and dimensions will love the game, despite its technical shortcomings.
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80It looks good and plays well, but is missing elements of action and suspense that make a game like this story-heavy vampire hunter easier to digest.
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80It'll take as much brains as brawn: The block-moving puzzles of the previous game have been burned at the stake in favor of some logically sound mindbenders.
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80It will charm the pants off you and spectators if you're fan of the series.
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Yes, at times it can be frustrating with its meandering, endless execution, but few titles can match its eerie atmosphere. [Jan 2002, p.81]
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Like a soap, it's a little hard to start right in the middle and know what's going on. The Legacy of Kain series is one of those rare games where it's actually worth paying attention to the story. Too bad you have to go back to the PS1 to get caught up.
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70Takes as many steps back as it does forward, and ends up teetering precariously over the brink of being a disappointment.
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As an aesthetic showcase, SR2 triumphs, but the mediocre gameplay will only appeal to fans of the first game. [Jan 2002, p.218]
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60Every cut scene makes reference to events or characters from previous titles, and newcomers will likely be lost as to their significance. Since the gameplay itself is subpar to the point of being at times unforgivably dull, those not here for the story will find little to hold their attention.
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The problem is that there just isn't much gameplay there. [Jan 2002, p.138]
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User score distribution:
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Positive: 7 out of 9
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Mixed: 0 out of 9
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Negative: 2 out of 9
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