• Publisher: Namco
  • Release Date: Oct 25, 2005
Metascore
86

Generally favorable reviews - based on 57 Critics

Critic score distribution:
  1. Positive: 52 out of 57
  2. Negative: 0 out of 57
  1. 90
    Playing a new Soul Calibur is like embarking on a two year (or however long it takes Namco to release the next game) journey into personal mastery, constantly pushing yourself and your friends to become better players. That's the mark of a transcendent fighting game, and Soul Calibur III has the makings of a classic.
  2. Perhaps Soul Calibur III was developed with the hardcore, technical players in mind who do memorise everything and for them the game will be a dream come true.
  3. I only wish that Namco would have allowed customizing a character’s move set in the character customization.
  4. Soul Calibur III's crown jewels - its unrivalled blend of accessibility and multilayered combat - remain as dazzling as ever. If anything, it's a touch faster and smooher, and maybe even sharper. [PSW]
  5. The last great fighting game of this generation. [Jan 2006, p.92]
  6. This is, without a doubt, the best fighting game available today for PS2 and may be one of the best ever made. Period.
  7. Right up there with "Tekken V" in our pantheon of fighting game greatness.
  8. The third iteration in the famous franchise continues to domintae the weapons-based fighting genre with the even larger cast and smoother gameplay engine.
  9. 95
    Similarly to the graphics, the sound of this addition is also phenomenally done.
  10. Massively addictive gameplay. Intricate move sets, responsive control, and creative characters (all three newcomers are keepers) make SC3 a tough beast to put down, especially once you and your buddies graduate to high-level play.
  11. For prior fans of the series, or just fans of fighting games in general, it doesn't get much better than Soul Calibur III.
  12. Everything about the core gameplay and fighting engine has been tweaked and refined and taken to the next level. Soul Calibur III is the definitive fighting game on the PS2 mixing up martial arts, weapons, and more levels, characters, and game modes than you can shake a giant sword at.
  13. The combat is just as fast and smooth as we fanboys demand. [Dec 2005, p.170]
  14. This is Soul Calibur at its best. Any fan of Soul Calibur is going to love this game, I am assured of that.
  15. The new features and modes aren’t mind blowing and even appalling in the case of Chronicles of the Swords mode, but they don’t take away what Soul Calibur does best: amazingly detailed fights.
  16. Namco runs its formula dry with an expansive campaign, but the action keeps the soul burning. [GamesMaster]
  17. 100
    The Soul Calibur fighting system is back, and it's the best it's ever been.
  18. At least the second best 3D fighting game on PS2, and possibly the best. If you like graphics, fighting, or even just dressing up paper dolls, buy it.
  19. In the end, what makes SC3 stand out is the great replayability that it contains.
  20. It's the best fighting game I've sampled on the PS2 – better than the "Virtua Fighter" series in my opinion.
  21. If you already have "Soul Calibur II" then it’s a much harder call. You’ll get a few new characters, a create-your-own character mix-and-match style feature and, basically, almost exactly the same fighting game as before.
  22. It has a superb cast of characters with a great variety of moves, a unique (though flawed) single player experience, and the given multiplayer fun.
  23. Personally, I would have preferred they left out the new modes and added online play. The new modes were poorly executed, and online play would have made a great game even better.
  24. Calibur makes every other fighting game feel outmoded. Only our reservations over the new strategy element prevent a perfect score. [Dec 2005, p.114]
  25. Namco went all-out and put forth a tremendous effort, showing onece again why the series continues to remain at the top of the genre. [Nov 2005, p.80]
  26. A beautiful, balanced and technically solid beat 'em up. The character editor and the light strategy elements are nice additions. Too bad the game does not save versus statistics. [Dec 2005]
  27. Soul Calibur 3 represents the ultimate evolution in weapons-based fighting. [Dec 2005, p.57]
  28. Simply the best fighting game on PS2, even topping our beloved Virtua Fighter 4 Evolution. [Holiday 2005, p.74]
  29. There's no denying that Soul Calibur III is the most refined, most feature-rich, and most artistically pleasing fighting game ever released for a home video game console.
  30. Combines excellent fighting action with innovation; packs plenty of content and rightfully holds its place in a series that still burns in many fans heart – check it out now.
User Score
8.5

Generally favorable reviews- based on 73 Ratings

User score distribution:
  1. Positive: 27 out of 28
  2. Mixed: 0 out of 28
  3. Negative: 1 out of 28
  1. BryanM.
    Nov 21, 2006
    4
    If you own soul Calibur II then don't even bother. This game is just a rip off of both 1 and II. But if you do not then wait until it If you own soul Calibur II then don't even bother. This game is just a rip off of both 1 and II. But if you do not then wait until it goes down in price. Full Review »
  2. Mar 7, 2013
    9
    It isn't perfect, but the many game modes and mechanics make it definitely recommendable. You can even customize your own characters! A greatIt isn't perfect, but the many game modes and mechanics make it definitely recommendable. You can even customize your own characters! A great fighter that requires patience and strategy. Full Review »
  3. May 15, 2012
    10
    The best of the series so far: has great single player contents, massive longevity even without versus mode, and it adds at last the characterThe best of the series so far: has great single player contents, massive longevity even without versus mode, and it adds at last the character creator, one of the best I've ever seen in a fighting game. It's hard in here to find flaws though and, in general, the main flaw is probably the absense of online feature, and to "compensate that loss" they made a lot of content for the single player instead. And we can only thank for that. Other flaws maybe are, actually, the chronicles of the sword campaign: it's not a bad addition but it feels like a rushed strategy mode, and so it can be a bit disappointing. The plot in the campaign also isn't anything special but it's decent and, again, it's more content for the single player and a good practice for you (some bosses takes a lot of time, as they are harsh to beat). There is also a GREAT arcade mode, where you also have paths to choose! Yes the ending often is the same, but the ways to go are many and it can always be different if you really want to. The creator also is vast and offers many combinations, and on top of that you can use both the official styles of the main characters AND original styles made for them specifically. They aren't as strong as the standard ones, but it gives variety and everything can be unlocked by buying them with (In-game) gold and playing the campaign mode (a good time where dlc weren't dominating us....). That's it, nothing else to say: this game alone is gonna last a lot of time and, unless you prefer or only like Tekken (like my pals back then), there's almost no reason to skip this game. Except if you don't like fighting games with weapons. Full Review »