• Publisher: Namco
  • Release Date: Nov 21, 2003
Metascore
56

Mixed or average reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 4 out of 33
  2. Negative: 8 out of 33
  1. Spawn lovers finally have a videogame they don't have to hide in shame, and those not initially interested in the comic will still find an addictive action title at Armageddon's core.
  2. 77
    Challenged by a few technical issues (especially on the GameCube) and held back because of its repetition, it might not grab as many audiences as Namco hopes -- Even if it is mindless, good-looking fun.
  3. A great action game that will likely appeal to fans of the previous two Devil May Cry games. For fans of the Spawn franchise, Manson fans, or fans of Goth-horror in general, this is a no-brainer.
  4. Despite its flaws, this is the best Spawn game I've played. It's a "Devil May Cry" clone all the way through, but it's not like these games are a dime a dozen.
  5. The game only lasts around four and a half hours. The replay value isn’t all that hot either, and the game is not completed unless it’s beaten on all three difficulty levels, totaling around fifteen total hours.
  6. It follows the story line and the characters from the comic well, and does a great job of capturing the overall mood of the series, but the gameplay itself doesn't have the right attitude.
  7. The frustration of Spawn comes mostly when you are trying to move him around tight spots, or see what the heck is going on right in front of him when he is near a wall.
  8. If you're prepared for the occasionally uneven difficulty and the dark themes, Spawn: Armageddon makes a highly recommended weekend rental.
  9. A simplistic combat engine prevents this game from shining. [Jan 2004, p.46]
  10. Even with three difficulty settings the game doesn't last very long. If you're a Spawn fan you'll get a kick out of this game but I recommend a rental.
  11. The disappointing part of Armageddon is its length and its lack of variety. You won't get too much playing time to see the visuals and there is no compelling reason, apart from aesthetic appreciation, to revisit some of the locales.
  12. From its unbalanced gameplay to its mixed visual and audio presentation, Spawn: Armageddon is a valiant effort at coupling modern action gaming with a beloved character that unfortunately falls short of reaching heaven.
  13. Where Armageddon really shines is the combat. [Jan 2004, p.132]
  14. Spawn is indeed from hell and will make you suffer through a purgatory of repetitive gameplay.
  15. It’s sad that the game doesn’t use Todd McFarlane’s artwork more effectively, because a Max Payne approach to the story telling would definitely have resulted in a better score.
  16. 60
    It has a simplistic hand-to-hand fighting system, a jerky, broken camera, crappy, jarring level designs, and horrifically frustrating platforming elements. It pretty much just fails at emulating the combat-heavy action games that have inspired it, and you'll constantly remind yourself of this as you play.
  17. 58
    The gameplay is too simple, hard and repetitive, making it feel like an arcade game. The graphics are good, as are the sound effects, but the fighting music is just horrible.
  18. Not bad, but not real good either. [Dec 2003, p.81]
  19. Regardless of the game's inspiration, Armageddon is a mediocre action game that is carried only by its license.
  20. 55
    A very standard beat 'em up/third-person shooter that has many of the elements you'd expect (minor upgrades between levels, slow-motion special power) and none that you wouldn't.
  21. "Devil May Cry 2" got a lot of heat for feeling bland and uninspired compared to its predecessor. Spawn: Armageddon, being even more vapid, actually makes that vaguely lackluster title seem like a work of absolute genius.
  22. Quickly loses its fun after the first 30 minutes or so.
  23. 50
    Although Armageddon’s selection of slick, diabolical hardware is great, using it turns into a fumbling experience. Between multiple foes attacking in every direction and the unintuitive button setup, switching between your weapons is a chore.
  24. Not that simple-minded action isn't worth some time, but Spawn just feels like it's mired in the past, with simple platforming, basic attack combos and a few collectibles to string you along. After a while, with eyes blurry from too much same-y destruction, Spawn just felt like "Bad Dudes" dragged kicking and screaming into 3D.
  25. Boring, repetitive gameplay and bland visuals make up Spawn’s biggest missteps, while a formidable soundtrack keeps the game from being totally without merit.
  26. The action isn't bad - just appallingly generic. [Jan 2004, p.110]
  27. Quite simply a bad game. Period. There’s just not enough variety in the combat to make the action entertaining, and poorly designed jumping puzzles, sloppy combat and unresponsive controls all add up to a game that won’t even keep Spawn fans entertained for more than a few seconds.
  28. Button mashers rejoice, there is another title for you to pounce on! For the rest of us who have played games like "Devil May Cry," "Chaos Legion," and "Castlevania," you will know this little game play tale after the first few minutes.
  29. 40
    The weak, shriveled heart of "Armageddon" can barely pump the appealing lifeblood of the comic book series into this hollow shell. It isn't terrible, but it offers few reasons to complete the 20 or so missions.
  30. It's a stale, ugly revisiting of a genre that should be put deep in the ground, with no story or aesthetic styling to redeem it, a hollow exploration of ground that's already been trodden flat.
  31. 16
    Oh, and "thumbs up" to the completely inane grappling system, awkward control, and megabuggy "visuals." [Jan 2004, p.59]
  32. This really is the most onerous, excruciating thumb-mind-and-soul-numbing experience we've had the sorrowful displeasure of witnessing. To play it is as concerning as listening to a long, drawn out joke that you have to pay attention to follow, only to realise the that the punchline is embarrassingly racist. The devil would cry. This is embarrassing.

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