Spawn: Armageddon PlayStation 2

  • Publisher: Namco
  • Release Date: Nov 21, 2003
User Score
7.4

Mixed or average reviews- based on 21 Ratings

User score distribution:
  1. Positive: 14 out of 21
  2. Negative: 4 out of 21
Buy On

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. RonB.
    Dec 1, 2003
    3
    It sux! too many weapons/powers to scroll through spawn moves too slow lock-on doesn't let you switch targets camera doesn't follow and view disappears when you are backed against a wall, in an enclosed area are up close on a large enemy very bad graphics and landscape detail spawn for sega dreamcast was much better.
  2. Kairow
    Dec 9, 2003
    2
    Does McFarland need money? Are there famous baseballs yet to buy? This is a shamefully bad game about a great character. I don't mean to pig pile on this golden turd, but it really is bad.
Metascore
56

Mixed or average reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 4 out of 33
  2. Negative: 8 out of 33
  1. This really is the most onerous, excruciating thumb-mind-and-soul-numbing experience we've had the sorrowful displeasure of witnessing. To play it is as concerning as listening to a long, drawn out joke that you have to pay attention to follow, only to realise the that the punchline is embarrassingly racist. The devil would cry. This is embarrassing.
  2. It’s sad that the game doesn’t use Todd McFarlane’s artwork more effectively, because a Max Payne approach to the story telling would definitely have resulted in a better score.
  3. Electronic Gaming Monthly
    48
    The action isn't bad - just appallingly generic. [Jan 2004, p.110]