The new Interceptor transformations and customizable weapons system makes playing Spy Hunter 2 varied and entertaining; even more, the challenge offered by the game’s enemies and bosses ensures proper use of these new toys.
They made it just too hard in some places. When I am stuck on a level for as long as I was, that's too hard. When you have to start from the beginning of a level after almost beating it, and the level is almost 7 minutes long; that is too hard.
Explosively paced and tougher than Chuck Bronson, the game is also a suffocatingly linear one whose difficulty hinges upon repetitious trial and error, requiring you to play through levels repeatedly to memorize layouts and enemy patterns.
The handling of the car can seem touchy at times, but I was used to it by the time I got to the end of the first mission. It gets around the corners and handles almost like the old car does, even when it changes into the boat mode or the ski/bike mode.