• Publisher: VU Games
  • Release Date: Nov 3, 2004
Metascore
60 out of 100

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 1 out of 16
  2. Negative: 4 out of 16
  1. The game is bigger, prettier and generally more fine-tuned than any of its predecessors. It just isn't really all that different from any of them.
  2. 70
    A definite improvement over "Enter the Dragonfly." It’s a solid, albeit simple and slightly unimaginative platformer.
  3. Don’t bring high expectations into this game and you will be pleasantly surprised.
  4. Older gamers won’t be challenged in the least by Spyro’s new abilities or quests, but the whole game has a pleasant, Disney-like harmless vibe about it.
  5. It's not very difficult, it controls great, and the graphics and sound – while not majestic in any way – are fine.
  6. Any gamer over twelve will want something a tad more difficult, and more mature. Still, younger players will love it. [Holiday 2004, p.94]
  7. Essentially the video game equivalent of sleeping with your eyes open. [Nov 2004, p.149]
  8. Has its ups and downs, but overall it plays like a mediocre platformer.
  9. 60
    What's sad is that as nice as the game looks it just fails on gameplay.
  10. Spyro's newly expanded roster doesn't manage to save A Hero's Tail from monotony, and even the title's targeted younger demographic will probably soon tire of the game's reliance on boring collectible gathering.
  11. A Hero’s Tail isn’t a revolutionary game. It’s not bad, either. It’s just very simple. It seems just simple enough, in fact, for children who are at least learning to read and have the motor skills to follow relatively easy control instructions.
  12. The bottom line is that if you're going to have an easy-to-play game that doesn't even attempt to push the genre in any meaningful manner, at least feature characters that 8-year-olds won't be too embarrassed to be caught playing as. [Dec 2004, p.126]
  13. A poor excuse for a game. Whatever made the Insomniac-developed Spyro titles so great obviously has vanished from the game's inner fray forever.
  14. 40
    We grew bored of the sheer repetitiveness of the game play, and not even Spyro's smart-ass remarks could keep us amused. Just talk to the hand, Spyro. Snap!
  15. 40
    Even the bosses are cliché. They're all pattern-based, take three hits to defeat, and are unlikely to pose a challenge for anyone but the younger set who will find some of the platform action too hard.
  16. It's an uninspired, uninnovative platform game with incredibly annoying flaws. Combat is brainless - I died more times from wandering into mud puddles (which are apparently deadly and kill you instantly) than I did from enemy attacks. [Dec 2004, p.125]
User Score

Generally favorable reviews- based on 9 Ratings

User score distribution:
  1. Positive: 4 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 1 out of 5
  1. Inesdg
    7
    I used to play this game, it was one of my first platformer.... there is a lot to do, and the game is very long(30 hrs) but the storyline is not very funny I wanted to finish the game but was a bit boring, the bosses are so easy the a little kid could fight them and win at the first try, instead the sergent Byrd 's minigames are very diffciult to pass on.... buy it only if you are a fan of spyro! Full Review »
  2. KatherineH.
    9
    I love the game but I do not like not being able to complete some of the challenges. Having to go to another level to get a skill and then back track is boring. Full Review »
  3. Probably the only non-Insomniac Spyro game that is good. Granted, there are a few faults. However, this is the only game in the series outside of the original three worth playing. Full Review »