Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 2 out of 15
  2. Negative: 3 out of 15
  1. 80
    Freed from all the TV actors and even the characters themselves, the game instead just rests comfortably in providing a tried-and-true game of strategy with enough variety and differences in play style to make every race feel like they can tackle the game differently.
  2. And considering that the game is $14.99, it would be illogical for fans of both strategic games and the Star Trek universe not to give Conquest a spin. [Feb 2008, p.85]
  3. There's some good strategy fun to be had here, but the good is offset by some problematic areas. Star Trek fans and old-school strategy fans will enjoy it the most.
  4. The limited gameplay itself is solid enough to warrant a few hours of space combat, but as a Star Trek title, Conquest simply doesn't live up to expectation.
  5. An enjoyable strategy game which needs more depth and variety to be truly arresting. It does what it does well, however developer 4J Studios have succeeded in making the game perhaps too simplistic, and definitely lacking any narrative pull or long-term appeal.
  6. Putting aside the bizarre lack of content, and the fact that each time you play you feel like your setting up a “quick match” on most other games, and the fact you achieve relatively nothing of worth when you win.
  7. 57
    The lack of any multiplayer at all is criminal, and the price tag is far too steep. [Issue#165, p.87]
  8. A classic example of a great concept that doesn't live up to its potential; there are some very interesting ideas on display but, like the vastness of space itself, they remain largely unexplored.
  9. Fans and gamers deserve better than this. [May 2008, p.76]
  10. Leave this one stranded on Ceti Alpha V – it’s of no use to you or the cause of the Federation. [Feb 2008, p.96]
  11. 50
    If you spend large chunks of free time debating the relative merits of Captain Picard and Captain Kirk, there's probably a teensy bit of enjoyment to wring out of this bare-bones game.
  12. Star Trek Conquest punches gatling-phaser holes in purist Trekdom all over the place, but it still works on its own humble, low-budget, strategy board-game level. Space-warts and all.
  13. But unless you routinely wear your Federation uniform in public, you're probably not rabid enough to get your money's worth from this one.
  14. The only thing less desirable than a 2D Star Trek strategy game in this day and age is a Jethro DVD covered in poo. [May 2008, p.79]
  15. 20
    It's an offensively bad use of a cherished license, and it's an offensively simple and thoughtless strategy game.
User Score

Universal acclaim- based on 10 Ratings

User score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. DerekE.
    Dec 15, 2007
    Not a bad game considering it is low buget,had trouble steering my ship but it is a good laugh.will pass a couple of hours or so while deciding which game to play next. Full Review »
  2. Piscean
    Dec 14, 2007
    You really can't complain much about a PS2 game with a starting price of $14.99. For less than the cost of a Star Trek DVD you get a decent strategy game with a good selection of races to choose from and some arcade style ship smashing. Keep in mind that the ship combat plays more like Classic Seafaring combat than space. You swing around the enemy ships and try to "Cross the T" to bring the most guns to bear on the enemy. This isn't actually discussed anywhere in the game or the booklet but anyone who has played a Sid Meiers Pirates game will notice the similiarity right away. There could have been MANY more unlockable features, much deeper strategy elements incorporating more weapons, upgrades and structures and some more interesting Admirals to choose from. Would have been nice if the Admirals actually DID something instead of acting like a levelable stat upgrade for your fleet as well but all in all it's pretty damn good for the price. Full Review »
  3. ForrestF.
    Dec 8, 2007
    You know, I wish that publishers and PR people would keep skewing these scores to get people to buy their games. Now way is this game a 9.