Super Monkey Ball Adventure Image

Mixed or average reviews - based on 32 Critics What's this?

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Mixed or average reviews- based on 10 Ratings

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  • Summary: Adventurers discover that in Super Monkey Ball Adventure their monkey balls now have a whole host of new abilities, including sticking to walls, hovering and the ability to become invisible. Super Monkey Ball Adventure also contains 50 new puzzle levels and six new party games to challenge gamers of all ages. Players can select Aiai, Meemee, Gongon, or Baby to adventure their way through five different Monkey Ball Kingdoms to complete quests by solving puzzles and ultimately uniting the feuding Monkey Kingdoms. The original Monkey Ball characters of Aiai, Meemee, Gongon & Baby are back. They are joined by a host of new characters, including a Prince and Princess, who are being kept apart by a feud between their kingdoms. The couple run away to Jungle Island where they enlist the help of the Super Monkey Ball gang, to unite the feuding Monkey Kingdoms and defeat the Naysayers who have sucked all the joy from the Monkey Ball world. [Sega] Expand
Score distribution:
  1. Positive: 2 out of 32
  2. Negative: 11 out of 32
  1. The tasks are a mixed bag. [Aug 2006, p.58]
  2. While the game has a lot of solid concepts, a ton of stages, and some pretty good “boss” fights, (if you even want to call them that) the game sadly suffers from a horrible camera and just annoying challenge; and in the end, the experience isn’t memorable by any means.
  3. The charm factor is certainly still here in abundance. Ultimately though, it's simply far too frustrating for its own good.
  4. 50
    Adventure's six party games and puzzle-based challenge mode are the best this game has to offer. With multiple players, Adventure flies in the face of its weak story mode and becomes a genuinely fun experience.
  5. Unfortunately, you have to keep playing through the adventure portion of the game, and it really isn't all that worth it unless you're the most ardent fan of monkeys inside balls. [Oct. 2006, p.87]
  6. Traveller’s Tales should have left Super Monkey Ball as a puzzle game, instead of trying to turn it into an adventure platformer.
  7. As any gamer knows, frustration is part of the joy of gaming, but this level of unresponsiveness is something not even the training mini-games on the title can prepare you for. Put that together with poor level signposting and you have an unengaging experience.

See all 32 Critic Reviews

Score distribution:
  1. Positive: 3 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 1 out of 4
  1. Lacklusterstarlet
    Sep 27, 2006
    It is frustrating in story mode but I like a challange. The camera sucks . Party games are always fun but even though the story mode is hard and missions seem timely. I played this game like an addict until I completed the story, which took forever and I still love cute little hard working monkeys trapped in a two-tone ball. Collapse
  2. BillyBob
    Aug 4, 2006
    I think this game looks really great and will be a big seller for people of all ages, i mean who doesnt want to run a little monkey around on a course in a clear little ball? eh? Expand
  3. Oct 25, 2013
    The challenge mode is still as fun as ever, but why do you have to unlock the higher difficulty options by beating the first ones when the other games before it didn't. In fact that's the problem with the game, too much stuff is locked and makes most minigames boring unless you play the adventure mode and unlock them which isn't very fun to begin with. Expand
  4. Andyman
    Aug 10, 2006
    This game is the perfect example of why you shouldn't mess with a good thing. Forcing SMB to be an adventure game is a very bad call on the developer's part, and their poor decision is only made worse by this game's absolutely horrible camera. The game is nearly unplayable as a result, as the time you spend wrangling the camera into place causes you to roll off ledges, into obstacles, etc. Play SMB Deluxe instead, and forget you ever heard of SMB Adventure! Expand