The Mark of Kri PlayStation 2

Metascore
80

Generally favorable reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 28 out of 37
  2. Negative: 0 out of 37
Buy On
  1. Entertainment Weekly
    100
    It's the most surprising, and visionary, action-adventure game of the summer. [Fall 2002, p.145]
  2. A sleeper hit that is not only enjoyable on the eyes, but the action, the story, and the maturity of the game really spice up the title. While the game is short, a game that leaves you yearning for more has to be good.
  3. GameNow
    91
    Truly revolutionary...We wish Kri was longer, but it's great while it lasts. [August 2002, p.36]
  4. While the gameplay seems like it’d be perfect for the "kill enemies, wash, rinse, repeat" syndrome, it never gets to that point due to some excellent pacing, not to mention that the fighting never seems to get too repetitive.
  5. Game Informer
    90
    A visceral celebration of action and all that is good about hacking the bejesus out of someone - in style. [August 2002, p.76]
  6. One of the most innovative and intriguing action-adventure games on the PS2. Its very unique and artistic visuals are amazing to look at and watch in motion while you use the very deep and innovative controls.
  7. Smart gameplay blends with furious action to produce an experience that can only be described as "Metal Gear Solid" Goes Barbarian!
  8. 90
    As original in gameplay as it is in visual design.
  9. 88
    It's the best beat-'em-up on the system.
  10. With an innovative gameplay system, and original combo system, The Mark of Kri is one of the best Beat 'em ups I have ever played.
  11. There are hidden cheats and costumes, and plenty to keep you busy, and the joy of the combat, the good intermixture of stealth and tactics, and the sheer style with which The Mark of Kri is delivered make it a true classic.
  12. Electronic Gaming Monthly
    85
    It's right up there with "Metal Gear Solid 2" as the best action the PS2 has to offer. Play it. [August 2002, p.126]
  13. Many wars and battles did Rau fight. Honor and fear were heaped upon his name. In time, he became a legend by his own hand...but that is yet another story.
  14. Don't be fooled by the Disney-esque look of the game - underneath is a brutally violent action game with a lot of depth in the combat system.
  15. MoK’s AI swings between moments of brilliance and shear stupidity like a pendulum. The difficulty and game length make this game one of the shortest adventure games in recent memory.
  16. Dedicating all your time, you can finish the game in about fifteen hours, which includes the completion of all Baumusu’s challenges, unlocking of arenas, and other rewards. This seriously decreases the replay factor.
  17. Despite the surprising replayability, the amazing brutality of the kills, and the excellent targeting system, Mark of Kri is “only” an above-average game. The blandness of the levels really lessens the worthiness of brave Rau’s quest.
  18. Achieves the Holy Grail in the action/adventure genre, by perfectly merging arcade action with sufficient strategy and depth. We loved every moment in the game.
  19. 80
    It has some great fighting elements as well as some of the elements from the Thief series and finally some adventure elements. Add that to a pretty good graphics engine and sound, and you have yourself a darn good game.
  20. 80
    A game that looks like it came from a major animation studio. The fluid movement in this game is no less impressive.
  21. As an engrossing adventure, Kri doesn’t cut very deep, but where quick, visceral payoffs are concerned, it goes straight for the jugular.
  22. Play Magazine
    80
    Has the story and substance to attract the hardcore and masses alike, and the gameplay to appease both - the mark of a truly great game. [July 2002, p.81]
  23. The combat system, storyline, music and effects are too good to be ruined by one bad level. It is a shame, however, to see a game that spends 90% of the whole experience building up stealth and a kick ass combat system only to watch it all fall apart in very basic, repetitive final confrontations.
  24. Awesome combat and a beautiful set of landscapes to do it in put the beat ‘em up back on the road to recovery.
  25. A blast, and for some simple brainless hack n’ slash action you won’t find a better packed or well-presented disc on the PS2.
  26. 78
    A solid action game made worthwhile by moments of inspiration which do a lot to eclipse some rough edges and a host of minor gameplay gaffes.
  27. One of the most original titles ever crafted...But the title misses the mark by a tad.
  28. What could have been an action-packed, combat-intensive game gets muddled down by mechanics that make it frustrating more often than satisfying.
  29. Its cartoon visuals, stealth elements and engrossing atmosphere make for a surprisingly different approach to a genre that generally consists of simplistic button bashers. [PSM2]
  30. netjak
    71
    An ambitious game that tries to do something different, but ends up being more of a generic beat-‘em-up that really just isn’t that much fun to play.
  31. A beautiful looking game, with animation as smooth as a Disney cartoon and a distinct style of artwork that could easily lend itself to a movie.
  32. Kri's got a lovely story though, and otherwise it is very compelling, thanks to thoughtful level design and so on, but we just don't want San Diego throwing different styles of combat into the periphery if they're going to screw up the main one.
  33. A little on the short side (about 10 hours to complete or so) but does prove to be a fun fantasy romp for those who prefer action, stealth and attractive visuals.
  34. Edge Magazine
    70
    A limited, but well-honed, experience. There's craft evident everywhere, from the stylised environments and the vibrant characterisation to the well-rounded storyline. A beautiful, enchanting and unusual game. [March 2003, p.90]
  35. Regardless of innovation, if you are looking for an adventure with plenty of action, this is a worthwhile candidate.
  36. PSM Magazine
    60
    The combat is actually the biggest letdown: while relying on an interesting mechanic, it just doesn't hold up for an entire game. [August 2002, p.23]
  37. Official U.S. Playstation Magazine
    60
    I feel greatly disappointed by the lack of polish that could have made it a killer title. [August 2002, p.108]

Awards & Rankings

49
49
#49 Most Discussed PS2 Game of 2002
11
#11 Most Shared PS2 Game of 2002
User Score
7.6

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 13 out of 15
  2. Negative: 1 out of 15
  1. JannoS.
    Jun 14, 2005
    10
    A total underdog, this game is a CLASSIC. it's gameplay is as addictive and grpahics as good as in "god of war" and this game wasA total underdog, this game is a CLASSIC. it's gameplay is as addictive and grpahics as good as in "god of war" and this game was released 3 years before GOW! Full Review »
  2. AlexP.
    Sep 7, 2003
    10
    The engrossing storyline, smooth animation, adrenaline pumped battles and kick-ass combat system makes this game awesome.
  3. Apr 6, 2017
    0
    Un "jeu" très vilain avec ses graphismes criards, sa présentation de mauvais goût, affublé qui plus est d'un système de combat merdique etUn "jeu" très vilain avec ses graphismes criards, sa présentation de mauvais goût, affublé qui plus est d'un système de combat merdique et d'une maniabilité à revoir. Un "beat'em all" qui sent le poisson avec ses voix atroces, son monde générique et insipide visant essentiellement un jeune public facilement impressionnable et sans aucune exigence. Full Review »