• Publisher: Atari
  • Release Date: Nov 7, 2005
Metascore
69

Mixed or average reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 15 out of 42
  2. Negative: 3 out of 42
  1. The Matrix: Path of Neo does have its moments - but these are limited by the restraints of the medium. In the trilogy, Neo could do almost anything, which included manipulation of time itself. Transferring these abilities in-game has been problematic, and the engine simply can't cope with all of Neo's talents.
  2. 40
    A real slap across the face to Matrix fans. Do yourselves a favour and take the blue pill.
  3. 40
    A turbulent ride between decent action, half-baked graphics and camera, and occasionally clunky, but undeniably authentic presentation.
User Score
7.8

Generally favorable reviews- based on 36 Ratings

User score distribution:
  1. Positive: 9 out of 15
  2. Negative: 3 out of 15
  1. DavidPeña
    Jul 25, 2008
    6
    It's ok, I like most of it, but it was too damn short! I beat this game in like two days while playing another three games in the sameIt's ok, I like most of it, but it was too damn short! I beat this game in like two days while playing another three games in the same days.

    The Wachowsky brothers wanted the ending not to be lame, and they did it... it was lamer than they could've expected, that final boss was too easy and it was the most boring final fight EVER.

    I have my playstation 2 just to play this video game... Had I known it was so boring and repetitive, I would've modded my console and downloaded it.
    Full Review »
  2. Aug 11, 2014
    8
    This game fell just short of being a memorable classic, and my reason for saying this is primarily based upon the short level designs, whichThis game fell just short of being a memorable classic, and my reason for saying this is primarily based upon the short level designs, which felt like we playing a demo of a feature length game. Just as you were getting into the thick of it, and wanting more, the level was over, but I guess we could put this down to hardware technical limitations for the time. But setting that aside, Shiny were really brave to take on a project as deep and as ambitious as the Matrix, and manage to make it so damn good. Despite the obviously low poly count, the graphics - for the time - still impressed me, as Shiny always have that knack of being able to create an amazing atmosphere within a game. The bullet time feature was an absolute blast, too, especially kicking / shooting ten shades of sweet sh*t out of agents. I really think that a Matrix game needs to be released on next-gen consoles, which would sort out the problem of the short levels. Anyway, I'd give Path of Neo 89% Full Review »
  3. Apr 22, 2014
    7
    enter the matrix sucked, i played this game on hard difficulty and loved the combos and beating loads of enemies, lots of levels which i likedenter the matrix sucked, i played this game on hard difficulty and loved the combos and beating loads of enemies, lots of levels which i liked since i like games to be long, really long training though and the graphics i feel were horrible, but if you can get past the graphics then i always enjoyed this game the most out of any matrix game i have played. Full Review »