• Publisher: Atari
  • Release Date: Nov 7, 2005
User Score
7.7

Generally favorable reviews- based on 31 Ratings

User score distribution:
  1. Positive: 24 out of 31
  2. Negative: 3 out of 31

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  1. Sep 2, 2013
    6
    Points off for repetition, uninteresting level design, occasionally odd animations, and controls that weren't improved. What is cool about this is that some of the levels reflect the movie and are exciting. Just like Reloaded, this game has an operator talking to you during training. Most of the beginning of the game is tutorials and combos. By the time you get to sword fighting you'll find the hand to hand combat repetitive. The animations build up like your not quite controlling Neo. You button mash and he goes into some animations, then button mash to get him to avoid an attack. There is some gun play like the first Enter The Matrix game, which was quite awesome. The first Enter The Matrix game is far superior in level design and storytelling. This game really focused too much on Neo's training. If you played the first Matrix game, lots of the levels in this will be annoying. Only the ones based on the movie were imaginative. It feels like they put in a lot of filler. There aren't enough health packs and you end up replaying levels a bit too much. The game isn't fast paced enough and you feel like your being bogged down by AI just because they can generate more enemies. It would have been better if you just went through levels as an objective itself rather than have to defeat enemies "just because." Sometimes I was impressed by the presentation and detail, other times it felt like the game was created by a first time developer. Get Enter The Matrix which is a superior game. Expand
  2. Aug 11, 2014
    8
    This game fell just short of being a memorable classic, and my reason for saying this is primarily based upon the short level designs, which felt like we playing a demo of a feature length game. Just as you were getting into the thick of it, and wanting more, the level was over, but I guess we could put this down to hardware technical limitations for the time. But setting that aside, Shiny were really brave to take on a project as deep and as ambitious as the Matrix, and manage to make it so damn good. Despite the obviously low poly count, the graphics - for the time - still impressed me, as Shiny always have that knack of being able to create an amazing atmosphere within a game. The bullet time feature was an absolute blast, too, especially kicking / shooting ten shades of sweet sh*t out of agents. I really think that a Matrix game needs to be released on next-gen consoles, which would sort out the problem of the short levels. Anyway, I'd give Path of Neo 89% Expand
  3. Apr 22, 2014
    7
    enter the matrix sucked, i played this game on hard difficulty and loved the combos and beating loads of enemies, lots of levels which i liked since i like games to be long, really long training though and the graphics i feel were horrible, but if you can get past the graphics then i always enjoyed this game the most out of any matrix game i have played.
Metascore
69

Mixed or average reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 15 out of 42
  2. Negative: 3 out of 42
  1. 80
    At first, combat seems too twitchy and simplistic, while the training sequences last too long, but as you grow in power, and unlock your substantial latent wealth of special moves and combination plays, the rich combat possibilities reveal themselves.
  2. A Matrix game that FINALLY got it right. You're able to pull off all the cool moves and abilities that Neo possesses, including fighting off hundreds of Smiths at once, pole and all. With great graphics and great controls, this title will definitely impress with the first and second play through.
  3. 95
    Shockingly enough, is actually pretty damn good. Sure, it looks uglier than Ernest Borgnine in a tutu, and trying to use the controls is like operating the Space Shuttle while wearing oven mitts, but once you get the hang of it, beating the Stove Top stuffing out of agents is terrific fun.