- Publisher: Sierra Entertainment
- Release Date: Feb 5, 2008
- Also On: DS, PC, Wii, Xbox 360
- Critic Score
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70There is a big area to delve into, the music is great, and there is a lot of gameplay variety. There's something new to find around every corner, and that's something I can't say about enough games. The Chronicles could get younger players hooked on adventure gaming.
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79While it’s far from perfect, The Spiderwick Chronicles makes for an enjoyable adventure, especially for young ones. Genre fans might find it a bit too simple, but those who aren’t above playing a “kid’s game” will find a surprisingly respectable adventure title.
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If children don't become bored easily, this game could offer endless hours of exploration and problem-solving. However, the slow pace may become annoying for those in need of more action.
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If you're looking for a simple adventure game based on an enjoyable license, you'll probably enjoy this one.
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I was surprised at how simple and fun the fairy collection was, but the combat mechanics are a dull affair. Traipsing around in the walls isn’t all it’s cracked up to be, and the game’s reliance on the field guide is a lazy design trick.
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50The Spiderwick Chronicles is a standard licensed game -- it's got just enough content to make a virtual reenactment of the Human/Goblin war worthwhile for fans of the franchise.
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80Movie licensed titles are often less than satisfactory, but The Spiderwick Chronicles manages to pair decent gameplay with impressive production values.
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60Lacks a final polish, the combat and exploration can get repetitive, and the visuals are poor. However, there are a number of minor features which will please fans such as the entries in the Field Guide and Thimbletack’s tendency to rhyme.
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Combat is totally hit and miss thanks to a crippling camera. [Apr 2008, p.112]
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The combat's too easy, and the lead characters are horrible. [May 2008, p.78]
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An enjoyable and enchanting adventure with a few flaws but fountains of fun, especially (but not exclusively) for kids. [Mar 2008, p.70]
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70Inventory restrictions, abundance of backtracking and run of the mill production values make things pretty average.
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It manages to take some advantage from the movie license. Its gameplay is accessible but interesting, with simple puzzles, platform jumps and combo based combats. It will please its target audience. [March 2008]
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