Thrillville PlayStation 2

Metascore
69

Mixed or average reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 13 out of 32
  2. Negative: 3 out of 32
Buy On
  1. If you're looking for a fun game that you can play with the kids, or as a group, this is a solid purchase and does its job quite well.
  2. It also represents one of the first games I've played in a long time that's truly something for both kid and adult, and I'll be giving a copy to my nephew this Christmas in the hopes that it'll help bridge the gap between the business side of his father's day-to-day operations and the passion that my nephew has for games.
  3. Play UK
    82
    Okay, so Thrillville's brilliance is broken - but it's still brilliance nonetheless. [Issue # 147, p.72]
  4. The dialog is well acted and quite humorous. The music is perfect for this game and maintains a consistently light and upbeat mood. It’s hard to be in a bad mood when you’re in Thrillville.
  5. Official Playstation 2 Magazine UK
    80
    A great game that's packed with smart ideas and presented in such an appealing way that you can't help but fall under its spell. [Christmas 2006, p.84]
  6. While a few management issues aren’t handled as well as it could have been, the variety of mini-games and the ability to interact with park visitors makes this a rare treat for sim fans of all ages.
  7. Probably doesn't have the depth to give it the long legs of other titles in the genre. [Dec 2006, p.130]
  8. The gameplay, which is somewhat simplistic and slow, may prove to be a negative for those who want more action from their games. If you're into theme parks and would like to find out how it feels to not only run one but to be an active participant in the creations you make, Thrillville may just be the game for you.
  9. Thanks to its rock-solid execution, Thrillville delivers an enjoyable batch of minigames in a lighthearted theme park environment.
  10. To sum it up, Thrillville is all about the mini-games. Virtually every aspect of park maintenance can be accomplished through beating a mini-game, and it’s probably the mini-games you’ll keep playing after you’ve finished building up all five theme parks.
  11. 75
    Greatness is within Thrillville's grasp, but it doesn't push it all the way through.
  12. It may not be the most open ended theme park on the planet, but it’s full of different ways to have fun, and that’s what matters most. Buy the ticket, and take the ride.
  13. Talking with the guests is surprisingly engrossing. The dialogue options include an arsenal of cheap compliments and weird factoids, and the responses are often surprising.

Awards & Rankings

#93 Most Discussed PS2 Game of 2006
User Score
3.0

Generally unfavorable reviews- based on 53 Ratings

User score distribution:
  1. Positive: 4 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 1 out of 5
  1. Sep 13, 2012
    9
    Thrillville lets you build the park of your dreams. At least, that's what they say. Obviously, you can't recreate an exact replica of SpaceThrillville lets you build the park of your dreams. At least, that's what they say. Obviously, you can't recreate an exact replica of Space Mountain, but it does enough to be fun, and compelling. Using basic rollercoaster physics, the game let's you plan, build, and manage a successful amusement park. You can talk with guests, play various mini-games and even ride your own rides! Although, the humor is a bit cheesy, it still delivers a great gaming experience. 9 out of 10 from me. Full Review »
  2. May 4, 2017
    8
    I have seen many people confuse Thrillville and Rollercoaster Tycoon over the years, and the first thing that must be made apparent in thisI have seen many people confuse Thrillville and Rollercoaster Tycoon over the years, and the first thing that must be made apparent in this review is that they are most certainly not the same.

    While Rollercoaster Tycoon focuses specifically on a more complex building aspect of making a theme park, Thrillville offers a much more casual experience that pre-sets many things for you but still gives you more than enough freedom to experiment and play around with the tools the game provides. Think of it as a gateway game to Rollercoaster tycoon for children and those with little experience in the genre.

    Thrillville presents you with a simple task - maintain existing themed rollercoaster parks and draw in the crowds to make lots of money. To achieve this task, you must build stalls, rides and rollercoasters to wow the guests and build up more money to buy bigger and better stuff down the line. You can walk around your parks to talk with guests and make friendships with them, which increases overall happiness of guests. You can also hire entertainers (to raise happiness), mechanics (to keep rides from breaking) and cleaners (to clear up rubbish and sick from guests).

    Many of the games you place down in your parks are actual playable games that can become addictive if you're not careful. As for rollercoasters, there are various types but the game always limits how much you can do with them. Though as a child, I never found that to be too much of a problem because there was still enough space to get almost any vision you had for a coaster built.

    Thrillville also offers a plethora of missions for you to complete, with various categories spanning your guests to your games, you'll find beating these missions very rewarding and satisfying.

    Overall I find Thrillville to be a rather unique game with a lot more to offer than meets the eye (if you're willing to give it a chance that is). I had a lot of fun with this game as a kid and even today I still find it enjoyable to play. This game really isn't as bad as some make it out to be.
    Full Review »
  3. JaredC.
    Aug 12, 2007
    0
    Isn't inspirational, it so mechanical, the humor is corny and stupid. The idea makes you excited, but its entirely dull, when there is Isn't inspirational, it so mechanical, the humor is corny and stupid. The idea makes you excited, but its entirely dull, when there is sucky things to buy to finance the theme park and make it a wealthy one. But its impossible, the game is too weak, Mr. Morrtimer is noticably annoying everytime you hear or see him, he's a huge embarasement, and totally dumb. With the dialogue being so weird, boring, and the reactions whenever your character explains something is badly portrayed and inccorectly acted. It's mistaken through all its operation parts, Thrillville sucks. But its minigames are very appealing, everyone of them is fun and engaging. But becides that, the game is a mess of tools. Full Review »