User Score

Mixed or average reviews- based on 17 Ratings

User score distribution:
  1. Positive: 9 out of 17
  2. Negative: 7 out of 17

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  1. Dec 7, 2011
    Very Poor. They took away all the best things about the first two games (Open and non-linear landscapes, a second fireteam and the ability to fully customize them, switching between team members) and instead produced a SOCOM clone that has nothing to do with the first two games, and is vastly inferior to SOCOM in all ways to boot. The AI is a joke, watching two of my team mates and one enemy firing away at each other in the open from three feet away and no one getting hit, but everyone of their soldiers is a sharpshooter when aiming at you. Your team mates do nothing to aid in the missions at all. They don't even draw fire away from you. If all that didn't kill the atmosphere from the first two games, your Commanding Officer sounds like he moonlights as the Movie-Fone guy. This ought not have the Ghost Recon wording on the box. It's actually an entirely different shooter, and an extremely poor on at that

    Pros: Graphics and Background story
    Cons: Everything else

Mixed or average reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 2 out of 21
  2. Negative: 3 out of 21
  1. A brave sequel that tries a little too hard... Its lack of accessibility will annoy "Rainbow Six 3" die-hards, while the new direction will leave fans of the original feeling rather cold. [Christmas 2004, p.102]
  2. A flawed experience from start to finish, Ghost Recon 2 on the PS2 has its share of really good action-packed moments, but its glitches are just too hard to ignore.
  3. An inferior product. This is a linear, action-oriented shooter that has precious little in common with the original game's realistic and tactical squad-based combat.