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40Sure, this game might be more accessible now, if you define "accessible" as "easily mastered by the severely brain-damaged."
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70To date this is the best example of what the genre can offer and is an ideal starting point for those interested in the science of modern warfare.
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86The need to command troops might not suit everyone, or the slower, more measured approach to combat. But if you want a unique war game for your console, Ghost Recon is your only choice.
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By far a breath of fresh air on PlayStation 2, a system with far too many FPS games that simply have lackluster plots and characters that are basically on a mission to kill everything using the biggest explosions possible.
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82As a result of the somewhat simplistic design (which allows you to enjoy Ghost Recon even if you've not played a lot of tactical shooters) and the valuable multi-player modes, this is one game that may not receive a really high score but still comes highly recommended.
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In every respect besides multiplayer, Clancys Ghosts eliminate those damn pansy SEALs across the board.
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55Simply not a very fun game. Its unchallenging gameplay mechanics, substandard graphics, and lack of any real multiplayer modes make it the worst iteration of the game yet.
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50It is nearly impossible for the player to fail on any but the hardest level of difficulty. [Jan 2003, p.26]
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While not as hard-core as some tactical FPS, Ghost Recon nevertheless does take a little getting use to if youre new to this genre.
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68Shoots itself in the foot thanks to a ponderous control system.
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65Those looking for a brake from "SOCOM" will sadly be disappointed by what this game has to offer with a simply laid out list of options which simplify the game to a point where its no fun at all.
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Theyve simplified the game enormously and as a result it suffers.
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61Dumbing a game down for consoles is one thing, but it's another thing entirely to give the player so many advantages that the game is no longer fun.
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60Its an OK military shooter that just cant measure up to the likes of Red Faction II or Timesplitters 2 in variety, options and replayability.
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Caution and calculated planning provide the most satisfying rewards, taking the single-player experience into some unexpectedly satisfying territory. [Jan 2003, p.81]
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The levels are huge, but you don't feel like there's much freedom because the game very strictly controls where you can and can't go. [Feb 2003, p.109]
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A ghost of its former self.
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60Ghost Recons visuals took a deadly hit, too. Characters dont move in a realistic manner and theres less detail on both the soldiers and the environments.
User score distribution:
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Positive: 14 out of 16
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Mixed: 2 out of 16
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Negative: 0 out of 16
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ChrisC.9
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MikeH.9Yeah but how the h@ll do you kill the tank on level three.!!!
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JAKEJ.10This game is da bomb yo. Most people compare the game to stuff like medal of honor and stuff like that but its totally a different genera.