• Publisher: Ubisoft
  • Release Date: Dec 1, 2002
  • Also On: PC

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 6 out of 18
  2. Negative: 1 out of 18
Buy On
  1. Cheat Code Central
    A ghost of its former self.
  2. 60
    Ghost Recon’s visuals took a deadly hit, too. Characters don’t move in a realistic manner and there’s less detail on both the soldiers and the environments.
  3. In every respect besides multiplayer, Clancy’s Ghosts eliminate those damn pansy SEALs across the board.
  4. The need to command troops might not suit everyone, or the slower, more measured approach to combat. But if you want a unique war game for your console, Ghost Recon is your only choice.
  5. As a result of the somewhat simplistic design (which allows you to enjoy Ghost Recon even if you've not played a lot of tactical shooters) and the valuable multi-player modes, this is one game that may not receive a really high score but still comes highly recommended.
  6. While not as hard-core as some tactical FPS, Ghost Recon nevertheless does take a little getting use to if you’re new to this genre.
  7. By far a breath of fresh air on PlayStation 2, a system with far too many FPS games that simply have lackluster plots and characters that are basically on a mission to kill everything using the biggest explosions possible.
  8. Simply not a very fun game. Its unchallenging gameplay mechanics, substandard graphics, and lack of any real multiplayer modes make it the worst iteration of the game yet.
  9. 61
    Dumbing a game down for consoles is one thing, but it's another thing entirely to give the player so many advantages that the game is no longer fun.
  10. To date this is the best example of what the genre can offer and is an ideal starting point for those interested in the science of modern warfare.
  11. Shoots itself in the foot thanks to a ponderous control system.
  12. Those looking for a brake from "SOCOM" will sadly be disappointed by what this game has to offer with a simply laid out list of options which simplify the game to a point where its no fun at all.
  13. 40
    Sure, this game might be more accessible now, if you define "accessible" as "easily mastered by the severely brain-damaged."
  14. Official U.S. Playstation Magazine
    The levels are huge, but you don't feel like there's much freedom because the game very strictly controls where you can and can't go. [Feb 2003, p.109]
  15. Play Magazine
    Caution and calculated planning provide the most satisfying rewards, taking the single-player experience into some unexpectedly satisfying territory. [Jan 2003, p.81]
  16. PSM Magazine
    It is nearly impossible for the player to fail on any but the hardest level of difficulty. [Jan 2003, p.26]
  17. It’s an OK military shooter that just can’t measure up to the likes of “Red Faction II” or “Timesplitters 2” in variety, options and replayability.
  18. They’ve simplified the game enormously and as a result it suffers.

Awards & Rankings

#56 Most Discussed PS2 Game of 2002
#34 Most Shared PS2 Game of 2002
User Score

Generally favorable reviews- based on 20 Ratings

User score distribution:
  1. Positive: 14 out of 20
  2. Negative: 2 out of 20
  1. ChrisC.
    Dec 21, 2006
    This is an awesome tactical game. (I wouldn't call it a shooter as only about 2/10 of the time is actually engaged in shooting conflict, This is an awesome tactical game. (I wouldn't call it a shooter as only about 2/10 of the time is actually engaged in shooting conflict, the rest is planning and manouvering). The team controls are slightly clumsy, making it occasionally hard or impossible to control the two teams to do what you want. Full Review »
  2. MikeH.
    Jan 16, 2005
    Yeah but how the h@ll do you kill the tank on level three.!!!
  3. JAKEJ.
    Jan 7, 2005
    This game is da bomb yo. Most people compare the game to stuff like medal of honor and stuff like that but its totally a different genera.