Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 7 out of 15
  2. Negative: 0 out of 15
  1. 85
    And to top it all off, Lockdown features Lifetime channel–style scenes that do their damnedest to to make you think of your squad mates as real pals instead of the "meat shields" they really are.
  2. It’s still above average and the multiplayer modes are worth investing time in if you’ve enjoyed them before.
  3. Beyond the P.E.C. mode and faster gameplay, not a whole lot has changed since Black Arrow, which disappoints even the most meager expectations for change.
  4. Though Lockdown is still a worthwhile shooter, its overall feel may leave longtime fans wondering if the developers have finally strayed too far from the game's roots.
  5. 76
    Given the spotty AI, the crummy animations and slightly-above average graphics, it's hard to get excited about much in Lockdown be it offline or on.
  6. Maybe with better graphics and gameplay, Lockdown would have stolen some of "Ghost Recon's" thunder. As it stands, it's a notch dumber, and a notch less fun, an average urban shooter plays FAR better when your opponents are human. [Oct 2005, p.82]
  7. It's a lackluster, repetitive experience that will only appeal to the most Clancy-crazed gamer. It's not terrible or broken, but I've been doing the same thing, with the same problems and frustrations, for years. [Nov 2005, p.141]
  8. Lockdown is definitely a good game for those who are new to the tactical shooter genre, but the controls hamper the enjoyment of the game.
  9. The hard-core realism and punishing difficulty that earned this franchise its rabid fan base has been diluted, and what's left is a hardcore strategic series that's trying awfully hard to be a little more run and gun. It doesn't quite work.
  10. Steel-eyed competence, but not a whole lot of flash. [Nov 2005, p.110]
  11. 70
    Although the single-player game is lacking, the same thankfully can't be said about the multiplayer, which is just as strong as ever.
  12. This is a big step back for the franchise, and one that used to pride itself on realism and pacing. Again, it's not a bad game, it's just a bad Rainbow Six game.
  13. Dull, lifeless, unexciting and other words for 'boring,' Rainbow Six: Lockdown is uninspired and not worth your cash. [Nov 2005, p.126]
  14. it's ultimately just another tactical shooter to throw on the growing pile of games that make you truly appreciate your mouse and keyboard. [Dec p.92]
  15. The new arcade-style squad control may make things quicker, but it short-circuits the one thing that made Rainbow Six different: intelligent squad strategy.
User Score

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. ThomasM.
    Oct 9, 2005
    Great game. RS Lockdown for PS2 is easily the best console version yet, and one of the better console FPS out there. Great weapons, good graphics and interesting gameplay. Worth a buy. Full Review »
  2. DMANC
    Sep 29, 2005
    Great game!
  3. BarryC.
    Sep 21, 2005
    The squad play in single mode is lovely (example; the double breach). I like the graphics and sound. The physics of the falling enemy is superb. I can't understand the low rating. Full Review »