Generally favorable reviews- based on 90 Ratings
Nov 25, 2013This game was ok, but I would not get all hippy and jippy about it its just a decent game. Way to difficult for me so I did not really get toThis game was ok, but I would not get all hippy and jippy about it its just a decent game. Way to difficult for me so I did not really get to experience it well...… Full Review »
Jul 16, 2013This is a stealth game with some decent missions. Most of the fun is hiding in the shadows. It doesn't quite match the excitement of JamesThis is a stealth game with some decent missions. Most of the fun is hiding in the shadows. It doesn't quite match the excitement of James Bond or detail of Metal Gear Solid. Splinter Cell is a slower paced 3rd person game. If you do get in a pinch, you seem to end up dead instead of having any fighting chance. Saves obviously help a lot and there is a lot of replaying the same level. Careless mistakes will burn you or make you fall into forbidden zones that game over. The controls are easy and more fluid than Metal Gear. The gun play is not really here though, and is more clumsy with a not-so-great crosshair. The first training mission bogs the game's pacing a little bit. Mostly these are just small criticisms. They did an awesome job for a 2003 title. It looks like it could be on PS3. I find myself wanting to play this casually and progress a couple of levels every once in awhile. I'm not super attached to this game.There are so many options on the PS2 for this style. It did help define the genre and become is on phenomenon, but that doesn't free it from criticism or competition. With a slower paced game there needs to be more in-game cutscenes (close ups) and atmosphere. You mostly get voiceovers. With the media powerhouse that is the PS2, it just became a necessity to do extra character animations and I didn't see many. Since the gameplay is more about navigation and cleverness, and not arcade style, they could have made it more comical or add some more flavor (which MGS does best). Great graphics, controls, jungle gym levels and nice progressing game. Would I recommend a buy in 2013? I'd probably say YES. This was a popular game, on multi-platforms, and adheres to a common 3rd-person style that has been adopted in so many other games, so maybe not the most essential game to collect. It would have been more fun with crazier weapons, vehicles, and over the top baddies. The realism is null these days. Its just a game. You probably won't feel bad if you don't play Splinter Cell, but hey, its not bad at all if you manage to find a copy! Kinda fun, but not mind blowing or difficult.… Full Review »
Jun 9, 2013Originally released as a timed exclusive on the original Xbox Splinter Cell was considered a ‘killer app’ and quickly became one of theOriginally released as a timed exclusive on the original Xbox Splinter Cell was considered a ‘killer app’ and quickly became one of the primary reasons to get the console. In terms of gameplay the most obvious comparison was Metal Gear Solid but, whereas Kojima favoured over the top characters and long drawn out cut scenes, Ubisoft’s ‘stealth em-up’ retained a more realistic style.
At times the game could be genuinely tense as you used all manner of clever gadgets in an attempt to avoid being spotted and for the most part the challenge was set just about right, although things could become frustrating when faced with missions that were failed instantly as soon as you were spotted. A further flaw, that was the case with many games in the genre at the time, was the fact that the enemies would walk pre-set routes over and over again meaning that simply memorising these patterns was often the key to success.
Of course none of that prevented Splinter Cell from being a top quality title even if it has now been surpassed by more modern efforts.… Full Review »