Metascore
82

Generally favorable reviews - based on 43 Critics

Critic score distribution:
  1. Positive: 37 out of 43
  2. Negative: 0 out of 43
  1. 100
    The improved graphics make all of the environments you visit look lively and beautiful, both in and out of the jungle and in and out of water. Lighting and shadows are done quite well and provide a very noticeable visual improvement over the last few games as is the audio.
  2. Lara Croft Tomb Raider Legend is the sequel we’ve all been waiting for since the original Tomb Raider hit PSone.
  3. Between the plotting, level design, and gameplay, Tomb Raider: Legend does an admirable job of rescuing the franchise. Crystal Dynamics have torn down the franchise, consulted with the creator, and rebuilt it from the ground up as something significantly different…Something great.
  4. Where Legend is successful is in capturing the charm and feel of the original games and truly feels like the first modern take on the series.
  5. Every second of this game screams skillful design and the result is a liberating game world that feels open and responsive. Nearly every object in the game reacts to Lara's influence, and this applies to the gamer holding the control pad as well - it's impossible to play this game and not fall under its tempting spell.
  6. I wouldn't complain if they'd given us a little more, though, but this is definitely a stellar start.
  7. Great controls (except for those stupid motorcycle parts), amazing graphics, a solid storyline and wonderful vocal performances add up to not only a reinvigoration of the series, but the best Tomb Raider game yet, and a worthy purchase for everyone, not just the fans of the series hoping for a real sequel.
  8. Tomb Raider: Legend is the definitive sequel/prequel/quadquel to the Tomb Raider series. It's hard to imagine where it can go from here.
  9. Tomb Raider fans finally once again have that must-have.
  10. The most important thing is that Crystal has recaptured what made the first "Tomb Raider" so fun: climbing through tombs, discovering artifacts, and piecing the puzzle together to find the solution. Archaeology is finally cool again. [May 2006, p.84]
  11. Tomb Raider: Legend fails to be a reinvention of any genres, but succeeds in every way at reinventing itself. [May 2006, p.96]
  12. Tomb Raider: Legend successfully brings the legend back in a movie-like experience. Great on atmosphere, tempo and diversity, but a bit short on content. The gunfights are passable, but the bike levels are just plain weak. [May 2006]
  13. While it has modernized the gameplay mechanics, Legend feels like a walk down memory lane, recreating the feel of the original games. This is somehow comforting; no matter how many times Lara misses a ledge, is crushed by a boulder or dies in a hail of bullets, you feel she will always be there for you.
  14. The voice acting sounds good, and is made better because the dialogue is well written. The background music is solid and fits the game well.
  15. While the gameplay is serviceable, fun and current, the art design and visual production are head and shoulders above similar games in many respects.
  16. I know that it almost sounds too good to be true, but after wishing and hoping for years, Lara finally kicks ass again. [Apr 2006, p.64]
  17. 85
    With a revamped control scheme, massive levels to explore, and tons of secrets to unlock Tomb Raider Legend will keep avid gamers busy for a very long time to come.
  18. Crystal Dynamics has finally made Lara into the female Indiana Jones she’s always threatened to be, and even managed to fill the game with memorable moments, such as an incident with a motorbike on the rooftops of Japan, swan diving off a high cliff into a lake, and even base jumping into the middle of a combat zone.
  19. So while Legend may not innovate, it works, and I had a ball playing it. [May 2006, p.97]
  20. Legend is a fine continuation of a classic series. Unless it inspires another Tomb Raider movie. In which case it sucks.
  21. While it’s not a radically new direction for the series, the return to the familiar elements that made this series such a joy are back and the action-packed moments scattered throughout make this a game fans will definitely enjoy.
  22. Lara's reinvention outshines a game that's too slick for its own good - with better boss battles, more epic environments and taxing puzzles, it'd be a classic. [May 2006, p.40]
  23. Some may argue over what the series should have become, but what’s important is that it has made that tough decision for itself, and established a rock solid foundation for inevitable, now justified successors. [May 2006, p.86]
  24. Legend is a largely tremendous update of the classic Raider template, only let down by the short lifespan and lack of challenge. [Apr 2006, p.80]
  25. The more advanced physics engine adds some welcome variety though, as objects can be manipulated more naturalistically. For instance, there's a bit where you need to get a box onto a raised area, something that can be done by dragging it onto the end of a glorified seesaw and jumping on the other end, propelling the box through the air.
  26. Most players probably able to breeze through in less than eight hours, but there's never a dull moment.
  27. 80
    The cliffhanger story is well put together. The action is simple and effective. The controls not only work, they're fun...Best of all, the sense of discovery and adventure is captured with a fresh sensibility.
  28. 80
    For the first time ever, Lara Croft controls fluidly -- her world isn't divided into little squares, and she can perform complex series of acrobatic maneuvers without a pause (and often has to, later in the game).
  29. Legend actually has a coherent plot that makes sense, even as fantastical things arise, which is more than I can say for the previous Tomb Raider titles, which seemed to be little more than glorified excuses to eyeball Lara's sweater puppies (nostalgists beware: they ain't what they used to be).
  30. The best in the entire series. Still, some aspects are scuffed up enough that it is quite as legendary as it could be and I'm not yet convinced that Lara is a truly compelling character.
  31. Certainly, anyone who enjoys the idea of exploring vast, beautiful environments and leaping from the edge of one perilous chasm to another will get a lot out of this game.
  32. If anything, Legend succeeds in assuaging frustration. Puzzles never encroach on the aggravation of yester incarnations due to a RAD (“Remote Analysis Device”) that identifies objects of note. It’s reminiscent of Grim Fandango in the sense that you’re not left to hunt around wildly for the key elements in a conundrum.
  33. 80
    A huge, huge improvement over the last few wretched Tomb Raider titles. Prince of Persia fans should definitely take note.
  34. 80
    It took me just under 8 hours to complete 90% of the game, and it's not a terrible stretch to imagine someone rushing through it in 5 or 6. It's a good sign for a game when players want more, and it's further proof that the Tomb Raider series is back in a big way.
  35. Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
  36. The best new addition is a magnetic grappling device that allows Lara to move faraway items and swing across chasms. Puzzles are beautifully integrated into the environment and frustration rare.
  37. It doesn't do anything new or different, but it has a great blend of action and adventure that will always keep you moving and interested. The problem is that it moves a bit too fast, and it's all over way too soon.
  38. 72
    Over in a flash, Legend is great in parts, rubbish in others. There's simply not enough tomb raiding. In fact, there's not enough of anything. Despite some great moments, there's just not enough gameplay, leaving this sadly lacking. [Issue#139, p.66]
  39. Legend is the best Tomb Raider game that has yet been made. Despite the game’s few grating problems, that’s quite an accolade. [May 2006, p.102]
  40. It's fun for a bit, and fans of Lara will welcome this new addition as a breath of fresh air.
  41. Less than ten hours of content simply doesn’t justify the game’s price, regardless of how improved Legend is over the last few Tomb Raider games.
  42. 70
    While Tomb Raider: Legend is a solid game, Crystal Dynamics just haven’t taken any chances with it – all of the design choices throughout the game feel too safe.
  43. Feel free to take Lara out for the weekend, but don’t go looking for a long-term relationship.
User Score
6.9

Mixed or average reviews- based on 74 Ratings

User score distribution:
  1. Positive: 21 out of 28
  2. Negative: 2 out of 28
  1. Oct 26, 2010
    8
    People have started to lose interest in Tomb Raider in the last few years but once you play Legend, you'll soon be back into it again. The seventh instalment in the series that started way back in 1996 by Core Design, now in the hands of Crystal Dynamics brings you a new adventure that is finally worth playing and you don't need to worry about any flaws that suffered in the last instalment, Angel of Darkness. Lara Croft is searching for lost clues and to cover the truth what happened to her mother and her old friend Amanda. You are looking for the missing parts of Excalibur which are scattered in different countries around the world. There are also bronze, silver and gold relics to find that are hidden in every level, the more you find, the greater your rewards will be and you hear that classic old secret chime (from the old PS1 games) every time you find one. Most of Lara's actions are the same as before which includes, walking, jumping, sprinting and climbing, however you can perform some really cool gymnastic movements too. You can swing round a pole, jump from wall to wall and ledge to ledge when you're climbing up those really high walls and my personal favourite you can swing over those really big gaps with your zip line. There are some new weapons to carry as well (including the old automatic pistols - you remember those don't you) but you can't carry as many as you could in the PS1 games which is a shame but maybe this is to make it more realistic. I mean you couldn't possible carry up to 8 weapons and fit them in your backpack could you? One of my favourite action moves (that is new in the game) is the slow motion movies (a bit like from The Matrix), that take place during combat or when avoiding traps and falls, a bit like from The Matrix. Graphically the game has improved dramatically and I was really impressed at what these people have done, they definatly deserve some credit for bringing Tomb Raider back from the dead. There is sharper detail, better lighting and shiny surfaces. Some of the level designs are beautiful, especially the Bolivia one where you can see rocks and mountains from thousands of kilometres away. The water effects are great too, you can see the splash and movement of the waves perfectly. The only problems with the game is puzzles aren't as challenging as before, camera angles are a pain sometimes depending on where you stand and the game itself is short. Once you've completed it, you will be able to finish it again in a couple of hours. However Tomb Raider: Legend for me is of the best action/adventures we have seen on the PS2 for a while. Full Review »
  2. RRJ
    Jan 29, 2014
    9
    One of the best games on the PS2.

    Platforming, exploration, puzzles and straight up fun. Everything I wanted. Sure there's some driving
    here and there and also some gunplay here and there but to me what really sells the game and what had me smiling the whole way was the puzzles! It's so satisfying figuring out how to get from A to B. People complain that the game was too short but it took me almost 13 hours. Plus after you finish you can go back if you want to unlock more outfits. To me 13 hours isn't short, I'm talking 13 hours without looking up how to solve things. I only had to do that once but I had the solution I just didn't execute it fast enough.

    Some have complete the game in like 6 hours. That's crazy. Not sure if they rushed through the game or not but hey getting off track here haha.

    I recommend the game for fans of adventure, exploration, puzzles, platforming and all around fun. I played on the easiest setting and it still took me 13 hours. Why? Because you actually had to sit back and think about how to solve some of the games puzzles, its great. There's no rush, no time limit. You just try different things and always keep an eye out for the secrets! Controls are great, the game features a good amount of variety and honestly the story isn't bad either. Very good game.
    Full Review »
  3. Feb 16, 2012
    7
    This is one of the best tomb raiders its a great game the controls work very well these are some of the best graphics on ps2 and the game play is fun but the problem is the game is to short and its the easiest tomb raider to date which might anger some hardcore fans despite those things this is still tomb raider and there is alot of fun to be had Full Review »