- Publisher: Electronic Arts
- Release Date: Sep 10, 2002
- Critic Score
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80The variety in its environments is quite high, and the large number of mission objectives will certainly challenge you for countless hours. However, the overall level of difficulty isn't that high. [Nov 2002, p.46]
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The game is also beautiful beyond measure, with water, weaving grass, snow, mud, and other terrain effects that, at least for now, are pretty much unequalled, and boast sound effects to match. [Oct 2002, p.68]
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The platforming aspects have all been done before, and that will keep little Ty a sliver away from greatness.[Nov 2002, p.128]
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76Theres nothing really exceptional about this game but if youre looking for a well-made platformer with massive playing environments and plenty of amusing challenges, give Ty the Tasmanian Tiger a try.
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75Ty's difficulty is tuned for younger or casual gamers, but it also attempts to appeal to older players, who should still be able to appreciate the quality of the game even if it's a little on the easy side.
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This may be perfect for your little brother or sister as you try to indoctrinate them to the world of game playing, but for wily vets looking for a solid platform, youll probably wind up looking elsewhere.
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And play through you will as the repetitive nature of the game offers very little challenge despite the inclusion of boss battles, secret areas and herding puzzles. At one point you will have to guide a giant lobster into a cave and seal it with falling stalactites.
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Whilst not the most gripping or exciting game I have ever played, it is nevertheless fun-filled & entertaining and one that parents (or grandparents!) could easily sit down and play with the kids! Ripper!
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70A very standard platform game marred by a wonky camera.
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60Offers mild bang for the buck.
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60Veteran platformers will make it through with little challenge, but that detriment makes it perfect for less experienced, older, or much younger players looking for a cute diversion.
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There's not a hint of originality here. [Nov 2002, p.192]
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50The levels are based around the old fashioned portal system, so the need to load in every level is blatantly apparent and in no way comparable to the impressive no load system that Naughty Dog so skilfully pioneered.
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50Competent, and it's really nice to look at, but it's also terribly uninspired. [Oct 2002, p.50]
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User score distribution:
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Positive: 23 out of 28
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Mixed: 1 out of 28
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Negative: 4 out of 28
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BrianCessar3
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StevenP.10This game is very fun by the way VICTOR P. IS WRONG!