Virtua Quest PlayStation 2

  • Publisher: Sega
  • Release Date: Jan 18, 2005

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 0 out of 17
  2. Negative: 6 out of 17
Buy On
  1. What we are left with is a game without a defined audience, and is really annoying. Maybe they’ll make a sequel- a fighting game where you just smack Hayami up and down the street. I’d probably play that.
  2. Everything about the game feels half-hearted: the bland virtual world, the haphazard integration of the Virtua Fighter characters, and the uninspired environments.
  3. Official U.S. Playstation Magazine
    Ultimately, what Virtua Quest proves is that putting great characters into a lousy game doesn't make the game any less lousy. It just robs those characters of their dignity. [Feb 2005, p.87]
  4. 40
    The derivative nature of the plot goes hand-in-hand with the completely unimaginative gameplay. Nothing here is original -- the RPG-in-a-computer gimmick is straight up .hack, and the action feels like martial arts-oriented Mega Man Legends.
  5. 40
    Imagine an M-rated RPG set in the Virtua Fighter universe with the real VF combat engine. Until that day comes you’ll experience more virtua pain than virtua pleasure with this one.
  6. PSM Magazine
    Simply a disaster...There's a long list of inadequacies, but the big problem is a horrid camera that you can't control beyond snapping it back behind you. [Jan 2005, p.76]

Awards & Rankings

#97 Most Shared PS2 Game of 2005
User Score

Generally favorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. [Anonymous]
    Aug 30, 2005
    I just had to rob somebody of the glory for having the only 10.
  2. EricC.
    Mar 9, 2005
    This game is so cool!! I love it!! :D