Metascore
74 out of 100

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 10 out of 22
  2. Negative: 0 out of 22
  1. Unlike many other games that take a linear non-interactive approach, Way Of The Samurai is immersive and interactive every step of the way.
  2. 90
    The real joy of Samurai lies in the replay as you repeat the game, experimenting with characters and conversations armed with what you learned last time around in a Groundhog Day–style effort to try to get things "right."
  3. Acquire did an outstanding job with the storyline of this game.
  4. The way in which your character develops is refreshing for this type of game, even though the visuals and sound presentation are little more than mediocre.
  5. 82
    Despite some clunky inventory management and some frustrating camera angles, this'll be a game that you'll go back to whenever you're up for a couple of hours of mayhem and swordplay.
  6. Once it draws you into its web of intrigue, there's no escape. [Aug 2002, p.70]
  7. It’s a little short, and it doesn’t have a great variety of play, but WotS will satisfy those longing for a Bushido Blade 2 sequel.
  8. 78
    Some players may be turned off by the game's simple looks and occasionally cumbersome control, but sticking with Way of the Samurai reveals considerable depth.
  9. A refreshingly original release.
  10. Because of the non-linear progression, combat sometimes felt unbalanced. [July 2002, p.81]
  11. Short and doesn't look like much, but it's an unusual game that can be a lot of fun.
  12. It has unusually charming gameplay, and lots of atmospheric mileage despite cut-rate production values. [July 2002, p.39]
  13. I will continue to praise the open ended mechanics of the game though, as I said before, it’s sweet when you are not bounded simply because “you aren’t suppose to go there”.
  14. If you like swordplay, if you like good story, if you like Asian ambiance, you'll like The Way of the Samurai.
  15. Samurai's unique but ultimately clunky combat system avoids repititious button-mashing with parry-and-dodge techniques that keep you on your toes. [August 2002, p.130]
  16. While the combat mechanics aren't as involved as "Bushido Blade," the combat system is solid, and there are RPG-lite elements to add to the mix.
  17. The average player will struggle with the utterly unintuitive fighting system. [August 2002, p.111]
  18. It's got the basics in place, but that just isn't enough. Ultimately there are superior role-playing and swordfighting games out there.
  19. The second coming of "Bushido Blade" this ain't, yet WOTS reveals considerable depth and replayability the longer one sticks around for its non-linear paths and consequence-laden scenarios.
  20. 60
    The battle system makes up for the mediocre production values, as does the many incentives to play this title over and over again.
  21. Playing through Way of the Samurai unlocks a battle mode for you and a friend, but it’s still missing something, and just remains average, which is the main fault of the game.
  22. Thanks to a ludicrous save scheme, once you start, you had better not stop until you reach the end.
User Score

Generally favorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 8 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 1 out of 9
  1. RandomSlasher
    10
    A great game in every way! So many possibilities mixed with a great storyline give this game loads of replay. It's also addictive when you try to get all the swords available or boost a sword to its maximum strength. Music is pretty good and the 3D is quite decent. In short, to anyone who has the time for this game, I highly recommend it. Full Review »
  2. SnakeSolid
    9
    I liked this game very much becuse I´am a samurai maniac. The game was very short, and I didn´t liked that. I want them to do another samurai game, but in that game they shouldn´t talk so much like in this game. Full Review »
  3. DavidK.
    2
    Being that it was verrrrrry short and was un realistic I gave it a 2. It took me 2 hours to beat the game and I didn't have any fun. And the reason it took me two hours is because their was a crap load of talking. Also you could totallly tell this was a stupid Samurai game made from America. Don't get me wrong I love america and all but they suck at making Samurai game. So if it wasn't too short and if it was more realistic. I might of gave it a 8-9. It was good game play but I still didn't care for it. Full Review »