• Publisher: Namco
  • Release Date: Sep 20, 2005
We Love Katamari Image
Metascore

Generally favorable reviews - based on 61 Critics What's this?

User Score

Universal acclaim- based on 37 Ratings

  • Summary: We Love Katamari features the diminutive yet determined Prince with an assortment of celestial cousins and the eccentric King of All Cosmos. The King of All Cosmos grew to stardom after taking all of the Prince's katamaris and replacing the stars. His fans knew no bounds and wished to see more katamaris fill the sky. The King of All Cosmos desired to appease all of their requests and recruited the Prince and his cousins to help. Now they are tasked with rolling up even more clumps, each larger and more different than the one before. In We Love Katamari, players find themselves in various new locations around Earth as the Prince and his cousins roll up different katamaris according to the fans' requests. We Love Katamari continues the series' trademark graphical style and musical excellence with an original soundtrack and hundreds of brand new items including Koi fish, angels and famous Earthly landmarks to roll up. The Prince's celestial rolling has no boundaries; as his katamari grows larger, he can roll up literally everything in his path – from underwater creatures to mountains and even the Eiffel Tower itself! Players can also roll with a friend in the all-new two-player cooperative mode. With each player controlling part of the clump, they will have to devise new strategies and communicate their rolling intentions in a new level of katamari madness. Battle Mode has also returned to We Love Katamari in extended form with three size scopes for competitive rolling action. [Namco] Expand
Score distribution:
  1. Positive: 60 out of 61
  2. Negative: 0 out of 61
  1. Quotation forthcoming. [Nov 2005]
  2. The way the scale changes seamlessly is incredibly cunning with areas becoming accessible and later off-limits again according to the size of your flotsam-encrusted orb.
  3. Its unique and highly addictive gameplay will entertain you for hours.
  4. 55
    The sequel features even more happy, shiny, Hello Kitty!—style idiocy. But peel away the idiocy, and you'll find the same dull, creatively bankrupt ball-rolling mini-game as the original.

See all 61 Critic Reviews

Score distribution:
  1. Positive: 16 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 0 out of 16
  1. RyanA.
    10
    One of the best video games in my collection. It has an improved level select interface from the first game. The music even tops Katamari Damacy's music. Expand
  2. JoeJ.
    10
    its so fun and the gameplay is awsome, i had no trouble with the game and its really fun for two people!
  3. Blaje
    10
    I got the Japanese version of this game and it is the greatest game i've ever played. And i've played a lot of games. It inproved over everything the 1st one had. Expand
  4. JonathanB.
    8
    This is a definite expansion of Katamari Damacy. All the things that made the original so great are here, and there are enough refinements and additions to warrant the sequel. Many have talked about the amount of levels and new places to explore with your giant junk ball, and while the sheer number of levels has increased dramatically, I still finished the game in about 5 hours. That's not to say that it has no replay value, quite the contrary. This is a game you'll always be able to pick up and enjoy. The problem is though, that the game lacks a way for you to 'free play'. You cannot simply start as the smallest katamari and keep growing and growing until you roll up absolutely everything in the game. This isn't even a feature after you beat the game. Instead you are relegated to 2 basic types of missions in all the levels: one focusing on size of katamari, and one on time completion. "We Love Katamari" does add a few special stages into the mix, includin an underwater stage, a racetrack stage inwhich your katamari is super-fast, a nighttime firefly collecting stage, and a camp-fire building level where you have to roll over flamnable material to keep your ball burning. Another nice addition is the ability to play as one of a myriad of cousins, which are collected throughout the game, as are 'presents'. These presents allow you to dress your character in everything from scarves to giraffe hats, much like the first game. A new 2-player co-op mode is included, as well as a refined battle system. All in all an excellent game that should not be missed. if your a fan of the original this is a must-own. I just wish there was a free-play option, really my only gripe. Expand

See all 16 User Reviews