Wild Arms 4 Image

Mixed or average reviews - based on 38 Critics What's this?

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Generally favorable reviews- based on 12 Ratings

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  • Summary: Jude Maverick has grown up in an isolated town called Ciel, which is completely enclosed in a large sphere floating thousands of feet above the surface of Filgaia. His sheltered world changes forever when he sees the sky "tear" and ships entering his homeland. Upon inspecting the camp site set up by the intruders, he sees something that he has never seen before; a girl. The girl's name is Yulie and she is being held captive by the intruders after being captured by a "Drifter" for hire, Arnaud G. Vasquez. After the invading army attacks Ciel and brings the whole sphere crashing down, Jude, Yulie and Arnaud join forces to find out the army's true intention behind Yulie's abduction. With the help of another Drifter, Raquel, these four idealistic teenagers travel the war-torn land of Filgaia in search of truth, their own identities and their individual paths to adulthood. Innovative new HEX battle system unlike anything seen before in turn-based RPGs; easily accessible while providing an amazing amount of speed, depth and strategy. Action elements on the field map such as double- jumps, using the new "Accelerator" ability to manipulate time, and equipping items to solve puzzles maintains the excitement between battles. [XSEED] Expand
Score distribution:
  1. Positive: 19 out of 38
  2. Negative: 2 out of 38
  1. 90
    Story problems aside, I really enjoyed Wild Arms 4. It is one of my favorite games in the series, just for the gameplay alone.
  2. With an interesting story, innovative combat system, customization, and fairly strong sound and graphics, Wild Arms 4 makes for an exciting adventure into the world of Filgaia.
  3. A hodgepodge of ideas that work pretty well together, and at least give this series a fresh direction after many years of the same old stuff.
  4. 70
    If you don't mind the half-baked jumping puzzles and tired character development, you'll find plenty to sink your teeth into.
  5. The fourth in the series continues with what works, featuring standard turn-based RPG conventions, with a bit more twist and strategy in combat.
  6. The biggest folly, however, is that instead of building upon the establish lineage that fans have come to expect and enjoy, Wild Arms 4 breaks away and tries to be something wholly different, and in so doing succeed only in alienating existing fans.
  7. Having long since outlived its usefulness, the Wild Arms series has gone, with this entry, from merely banal to actively irritating. With such a wealth of RPGs getting translated nowadays and more companies than ever eager to get into the act, it's about time this appendix was removed.

See all 38 Critic Reviews

Score distribution:
  1. Positive: 4 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 1 out of 5
  1. JoelM.
    May 3, 2006
    game looks makes u feel good has NEW tory line everything about the game is great is the BEST wildarms ever so far.
  2. [Anonymous]
    Sep 2, 2008
    I really, REALLY liked this game. Quite possibly my favourite for the PS2. The story wasn't great, but everything else was astonishing. The characters and their development truly touched me, the game was mature and thought-provoking throughout and the ending brought me to tears with its representation of the bittersweetness of life. The platforming elements were my favourite in any RPG to date, the ability to turn off encounters a masterstroke, the tools fun and inventive, the battle system awesome in its tactical implementations, the sidequests too numerous to count and the rewards were constant. So it may not be very difficult and the enemies were half-baked. This was perhaps the funnest 80 hours (there really are a lot of sidequests) I've had with a game, and it had that RPG magic that the next installment was unfortunately unable to capture. Expand
  3. MarkJ.
    Jan 20, 2006
    I'd agree with the other user review. I'm having a lot of fun so far with this game (don't ask me why OPM gave it 30). At the very least give it a rent if you like RPGs. Expand
  4. SteveOMcBeaveO
    Jan 13, 2006
    I'm not sure if most of these reviewers were just grumpy or not big RPG fans, but I have played through the first few hours of this game and so far am quite impressed. I could even say that this is a RPG that fans should be stoked for. Ok so here's my take on the game so far. The story is some what cliched, but what else are you expecting from a Japaneese RPG. Typical boy of destiny, meets friends goes on quest to figure out who he is. It is the setiing and the cast of characters though that make the game stand out. All of them that I have encountered so far are fun and interesting. The main charecter Jude is a little annoying, and he is dressed like a total tool bag, but his powers are cool so it makes up for it a bit. The rest of the cast is still dressed "different", but for the most part they are tolerable to look at. The world is definatly not Wild West this time. It's more like the middle ages meets a post war Neo Tokyo,(think FFVII) I think it's kind of cool actually. The game play is the best part of the game. Durring your exploration you have a lot of platforming and puzzle solving to do. It is all very simple, but it is better than wandering around hittng the radar button and waiting for one random fight after another. The battles themselves are fantastic. There is a new hex system that utilizes postion durring your turn based battles to give you the advantage. It too is quite simple, but fun. It gets more complicated the further you get into the game. Some of the best improvements of this game is that there is no wandering on the world map. You just highlight your destination and then your quest continues in the selected area. The world map exploration in WA3 and WAalter F. was HORRIBLE. Thats gone. So to is the migrant seal thing. I hated that. Now after you reach a certain area in a dungeon and complete the required acomplishment, you get the option of turning the random encounters on or off. This is something that every RPG should have included. I hate when you are trying to focus on exploring,puzzles, or treausre hunting and you have to fight the same repetative random battle over and over. This feature is great. All in all I would say that this game is a great game for any one who enjoys RPGS and wants something new with just enough familiarity to be confortable. If you just loved Wild Arms the way it was, then you might be disapointed, but I think that even with the changes even a hard core WA fan will like what this game has to offer. Expand
  5. TehSquare
    Jul 23, 2008
    What the hell is this? Where's the amazing story, likable characters, smart puzzles, fast-paced battles, beautiful soundtrack, just right difficulty and tons of side quests that WA3 made me come to expect? All I see is a bland, overly childish storyline, characters that seem almost mentally challenged, a world that has no Wild Western feeling at all and simple, short, boring, overly easy and absolutely not compelling level design. I commend Media Vision for trying to innovate, but it just went all wrong. Expand