Metascore
69

Mixed or average reviews - based on 38 Critics

Critic score distribution:
  1. Positive: 19 out of 38
  2. Negative: 2 out of 38
  1. 90
    Story problems aside, I really enjoyed Wild Arms 4. It is one of my favorite games in the series, just for the gameplay alone.
User Score
7.8

Generally favorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 4 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 2 out of 6
  1. Jan 29, 2015
    3
    I have been playing Wild Arms since it's release in 96 (before the Alter Code F remake which i loved) and this installment doesn't sit to wellI have been playing Wild Arms since it's release in 96 (before the Alter Code F remake which i loved) and this installment doesn't sit to well with me. Innovative as the battle system may be there are a lot of elements about it that are just wrong especially the ley point hexes. The way the breaks happen between game play also another very bad choice with very little fmv interaction and more still frame action with different facial expressions. Although a lot argue the story doesn't sync it does, play Wild Arms 3 ( those people have no memory of why Filgaia is decaying) these people waged war on how to restore Filgaia so i think it fits perfectly with continuity. Full Review »
  2. [Anonymous]
    Sep 2, 2008
    10
    I really, REALLY liked this game. Quite possibly my favourite for the PS2. The story wasn't great, but everything else was astonishing. I really, REALLY liked this game. Quite possibly my favourite for the PS2. The story wasn't great, but everything else was astonishing. The characters and their development truly touched me, the game was mature and thought-provoking throughout and the ending brought me to tears with its representation of the bittersweetness of life. The platforming elements were my favourite in any RPG to date, the ability to turn off encounters a masterstroke, the tools fun and inventive, the battle system awesome in its tactical implementations, the sidequests too numerous to count and the rewards were constant. So it may not be very difficult and the enemies were half-baked. This was perhaps the funnest 80 hours (there really are a lot of sidequests) I've had with a game, and it had that RPG magic that the next installment was unfortunately unable to capture. Full Review »
  3. TehSquare
    Jul 23, 2008
    3
    What the hell is this? Where's the amazing story, likable characters, smart puzzles, fast-paced battles, beautiful soundtrack, just What the hell is this? Where's the amazing story, likable characters, smart puzzles, fast-paced battles, beautiful soundtrack, just right difficulty and tons of side quests that WA3 made me come to expect? All I see is a bland, overly childish storyline, characters that seem almost mentally challenged, a world that has no Wild Western feeling at all and simple, short, boring, overly easy and absolutely not compelling level design. I commend Media Vision for trying to innovate, but it just went all wrong. Full Review »