- Publisher: Interplay
- Release Date: Oct 25, 2000
- Critic Score
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78And of course, it looks so prettttty.
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A more complete gameplay model with refined controls could have made this racing title of the launch, excluding "SSX" of course.
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75Nice graphics and physics and a number of secondary features make for a satisfying ride, but it's ultimately lacking in the innovative thrills we've come to expect from Sony's highly hyped machine.
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75Without wishing to come across as overly pedantic, there's little in Wild Wild Racing that could be genuinely be termed wild.
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70Does a decent job of giving gamers some off-road action, but the graphics aren't up to PS2 standards, and the racing isn't as deep as it could be.
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60While the graphics and the sound are on point, the game as a whole is weak.
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60Lacks any real punch and stands as the quintessential middle-of-the-road off-roading game.
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60Underneath its dated graphics and insipid BGM/sound effects there is a very fun and challenging racing game in need for something special to justify its existence on PS2.
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The gameplay is nothing special, but not terrible either. The graphics and audio however are well below what we should expect on this system.
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The main thing holding this title back from greatness, or even mediocrity, is its tasteless gameplay.
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50It's all the worst traits of arcade racers thrown together, exaggerated to the point of grotesqueness, and then slapped into a game that's at best a visual mixed bag.
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There's really nothing 'wild wild' about it. The game starts out bland and moves on to hoist unoriginal game goals that overshadow a clever yet underdeveloped Challenge mode.
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50With better racing games, like "Ridge Racer V," "Midnight Club," "Smuggler's Run" and "Moto GP," there isn't much need for an average off-road racer.
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