Wild Wild Racing Image
Metascore
64

Mixed or average reviews - based on 13 Critics

User Score
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No user score yet- Awaiting 3 more ratings

Summary: When the creators of eye-candy-laden PC hits Expendable and Incoming start working on a racing game, it's a pretty sure bet that it will boast some rather impressive effects. While Wild Wild Racing may not turn heads in the same way Gran Turismo 3 does, it does look good; and if there's one thing the UK developers like Rage Software are known for, it's creating a solid racing experience. Picked up from Japanese publisher Imagineer by Interplay, Wild Wild Racing has since seen overhauls in the physics, control, and speed. Gamers can ride in nine different vehicles, and race in several global locations during different hours of the day such as night, dusk, and the late afternoon. The game boasts a solid 60 frames per second, and the over-the-top effects that Rage is known for. Control is all analog, meaning even the D-pad (as well as the traditional analog buttons) responds to pressure; the harder you press, the sharper the turn and the faster the acceleration and braking.
Rating: E
Developer: Rage Software
Genre(s): Racing
Number of Players:1-2 Players
Offline Modes:Competitive
Cast Credit
Andy Johnson Art Work
Gary Lamb Art Work
Steve Lord Sound & Music
Alan Webb Programming
Steve Ward Programming
Simon Street Art Work
Kristian Ramsay-Jones Game Design
Kristian Ramsay-Jones Producers
John Heap Producers
Mike Waterworth Art Work
John McMurray Programming
Colin Fawcett Art Work
Brad Skeet Art Work
Ian Rickard Art Work
Phil Nixon Art Work
Ned Randhawa Art Work
John Boundy Art Work
Dean Betton Art Work
Paul Wright Game Design
Gordon Hall Sound & Music
Andy Diey Sound & Music
Designer/Producer/Programmer credits provided by GameFAQs.
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