Metascore
48

Generally unfavorable reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 1 out of 21
  2. Negative: 12 out of 21
  1. 40
    It has a few fun moments, but for the most part Winback 2 is an utterly unremarkable game, except perhaps in that despite all the gunplay, it's completely bloodless.
  2. No online support and "everyone's the same" characters mean no reason to bother at all. [Jun 2006, p.110]
  3. 40
    Two years later, this doesn't look any better than Cavia's earlier efforts -- its visuals are marred by aliasing that's unforgivable at this stage, and the animation blending is so primitive that you can't even reload while moving -- while its design doesn't try very hard at much of anything.
  4. Winback 2 is an abysmal relic of gamings that sets a new low bar for itself and fails miserably to even hit that. [Jun 2006, p.112]
  5. From its bland, generic premise to its one-note gameplay, WinBack 2 does nothing that another third-person shooter hasn't already done better.
  6. 40
    Winback 2 is essentially the closest we've come to a three-dimensional maze hunt, complete with action elements that attempt to distract you from an overly simplified gameplay structure. This may have worked at the tail end of the Nintendo 64's lifespan, but at the tail end of this console cycle it just doesn't cut it.
  7. 44
    Expect to spend an hour or less with this one before growing bored. Pick up Winback 2 only if you're a glutton for mediocrity.
  8. A poor cut-and-shut of other (far better) titles, guaranteed to fall to bits on your first drive. Avoid Winback 2: Project Poseidon as you would a bullet. [July 2006, p.91]
  9. Due to things like a shared health bar for both routes, bad jumping puzzles, and a camera that has a hard time keeping track, you'll find yourself repeating the routes--a lot. Which gets boring. [Jun 2006, p.92]
  10. 40
    Budget price point or not, Winback 2: Project Poseidon had the potential to be very, very good. But it’s not. What a shame.
  11. 49
    It's dull, dull, dull and chockablock with the blandest levels and flick-the-right-switch challenges. [Issue 141, p.96]
  12. Perhaps the most entertaining bits are the laughably bad voice acting, which gives the game a Resident Evil-style, B-movie cheesy charm. [Jun 2006, p.87]

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