• Publisher: Acclaim
  • Release Date: Mar 11, 2004
  • Also On: PC
User Score

Generally favorable reviews- based on 20 Ratings

User score distribution:
  1. Positive: 14 out of 20
  2. Negative: 3 out of 20

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  1. Sep 13, 2010
    Worms 3D is a fun and challenging game. The game play is similar to anyone who's played a Worms game before but now the game is played within a 3D rendered world rather than a 2D platform. This is a neat addiction to the series but it can be tricky to aim your weapons and judge where your shots are going to land. However, this element does add a lot of strategy to the game; you need to be really good and learn to judge where the shots of your weapons are roughly going to land. The weapons from past Worms games make a return like the Bazooka and Sheep which are fun to use and Worms 3D introduces a new utility; Red Bull! Guess what this does to your worm! The graphics are nice and like past Worms games, terrain is fully destructible which are formed from explosions and usage of your weapons. Worms 3D is a neat idea, bringing 3D to the Worms series and every Worms fan should like this. Expand
  2. Jun 10, 2013
    Turning the much loved Worms series into a 3D title certainly made sense at the time but this attempt simply didn't work. The 3D environment made aiming much more difficult than it was previously and without destructible environments much of the strategy, and therefore fun, of the originals was removed.
  3. May 16, 2012
    This game is strategic and fun. I played it when I was a kid, and I really enjoyed it. The best in the series. It haves so many weapons to use, and some destructive bombs... and sheep :D!

Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 17 out of 31
  2. Negative: 2 out of 31
  1. Although the game features some rough patches from a 3D engine that isn’t entirely seamless, Worms 3D has all the loveable qualities necessary to be worth a purchase.
  2. 70
    Technical shortcomings like an occasionally frustrating camera that impedes the view mixed with 3D-centric hurdles such as not being able to perceive distance seem to compile for a battle experience that is not quite as refined as the 2D outings.
  3. It may be the single cutest way possible to empty an Uzi into your friends' heads. If there's ever going to be another 3D installment, though, it'd be nice if you could set the map on a flat plain, rather than on an endless procession of islands.