Yakuza PlayStation 2

  • Publisher: Sega
  • Release Date: Sep 5, 2006
User Score
8.3

Generally favorable reviews- based on 84 Ratings

User score distribution:
  1. Positive: 71 out of 84
  2. Negative: 6 out of 84
Buy On

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. efebuluc
    Sep 16, 2006
    6
    Too much talking and cinematics, makes you yawn and say...enough allready!, let me play. and when the game lets you have control, you realize that you dont have much control over things after all. 10 years ago this game could have been amazing, but how can somebody play this if they own a copy of hitman or splinter cell or something like that?...arent we past these kind of rigid, linear, Too much talking and cinematics, makes you yawn and say...enough allready!, let me play. and when the game lets you have control, you realize that you dont have much control over things after all. 10 years ago this game could have been amazing, but how can somebody play this if they own a copy of hitman or splinter cell or something like that?...arent we past these kind of rigid, linear, story heavy, you can throw a guy but cant throw him out the window kind of games??? im gona put my foot down and say, guess what sega...you dont have rag doll physics, you dont have havoc engine, dont have bullet holes and blood on walls...good bye and good luck! Expand
  2. Dec 21, 2010
    7
    The camera is a bit wonky and the dub coupled with a westernized script is so full of F-bombs that the cool and collected yakuza sound more like foulmouthed, drunken suburban teens. Other than that, though, the game delivers an excellent story, memorable characters, and plenty of optional stuff to discover in a sandbox of Tokyo's seedier district.
  3. May 27, 2012
    6
    this game was okay, combat wasnt that great, and story was so melodramatic, really wanted to like this one too.
  4. SL
    Sep 13, 2006
    6
    Story is fine, although it feels a bit like Gungrave, but not as good. Sound is fine as well, except for the annoying looping town talk which loops every 5 seconds. The voice acting is poor as always when it comes to american voice actors. I do like Michael Madsen's voice though. They should properly educate their people how to prounounce Japanese names right, especially when a game Story is fine, although it feels a bit like Gungrave, but not as good. Sound is fine as well, except for the annoying looping town talk which loops every 5 seconds. The voice acting is poor as always when it comes to american voice actors. I do like Michael Madsen's voice though. They should properly educate their people how to prounounce Japanese names right, especially when a game like this is supposed to be Japan. Gameplay is horrible. I hate the camera switching and the way you manage to run with your character in the direct opposite direction of where you want to go, as soon as the camera switches. Fighting system is worthless as well. You have a 'On Target' kind of thing when you press R1, but it all comes down to: as soon as your opponent dodge your attacks, your character will be targeting nothing but air and have your back turned to your enemy. Camera angles during fights can be messy as well as you can't really control it, except to turn it "straight forward" of where your character are looking. But as soon as you walk forward a bit and come close to a wall, it will automatically go little by little to a side view and voila, there's no chance to see what's coming. You get to fight several mobs at a time too and it's when these sequences kick in that you'll notice how horrible it can be with the targeting system. You get ganged up and can't do jack about it except for taking a beat, back out and try again. The 'exp system' is fairly ok and they made the streets of Japan look really nice with all neon signs and people walking around. Unfortunately, people may pop up in one section but dissappear right when you enter the next. Loading times can be annoying during the switch between walking around in town and getting yourself into a fight. Overall, it is an OK game. Nothing out of the extraordinary but it has it's charm with a few nice characters and story. Expand
  5. J*OMack
    Sep 16, 2006
    6
    This game is an overall good game other than the bad storyline and the horrible voice overs. The game also gets very repetitive over and over when your walking down the streets and the game pauses and loads while your waiting to move on to the next part of the city, which takes way longer to get to places that anyone might have expected. The fighting can be difficult and repetitive.

Awards & Rankings

#23 Most Discussed PS2 Game of 2006
#22 Most Shared PS2 Game of 2006
Metascore
75

Generally favorable reviews - based on 58 Critics

Critic score distribution:
  1. Positive: 37 out of 58
  2. Negative: 2 out of 58
  1. 85
    I still enjoyed this game, for the character development and good storyline kept things interesting. I enjoyed the battles too, though they could have used some variety. It's almost too linear in its presentation, which makes it feel like 95 percent of the game falls under the "beat the hell out of thugs and go from point A to point B" scenario. [JPN Import]
  2. Unlike 99% of games, in Ryu Ga Gotoku you play as a guy who is pretty much the coolest, most badass, most likeable character in the world. He's the ultra strong guy with a heart of gold; the suave guy whom everyone wants to be friends with. So following Kazuma through his adventure tends to be extremely satisfying since he's such a great character. [JPN Import]
  3. Official Playstation 2 Magazine UK
    70
    No threat to "GTA," but it's not meant to be. Instead it's an absorbing role-playing adventure with plenty to keep you busy. [Sept 2006, p.74]